ΠΠΎΠ΄ΠΏΠΈΡΠΈΡΠ΅ΡΡ, ΡΡΠΎΠ±Ρ Π·Π°Π³ΡΡΠ·ΠΈΡΡ Cheat Menu V2.9.1
The largest, most advanced, and easy to use mod of its kind. Features fully modular and toggleable cheats ranging from God Mode, item spawning, zombie spawning, skill editing, creative, terraforming, infinite carryweight, flying, and more. Credit to Onkeen for the awesome preview picture.
Note: This mod is no longer being developed. If an update breaks something I’ll come back to fix it. And yes, this works on build 41, please stop asking.
All of the features are toggleable and can be turned off/on at any time. These are also compatible with any existing saves. The mod is fully modular, an update might break one or two things but it most likely will not break the entire mod. It will also work on multiplayer, but it will only show up and function for server admins (meaning it is safe for multiplayer)
I will try to help the best that I can with any issues you may have, and I am open to any suggestions with two exceptions explained later below.
To use this mod, right click anywhere and hover over the «Cheat Menu» context menu.
These are 100% safe, and do not make any permanent changes to your save.
The enabled/disabled states of the following cheats persist between loads: God Mode, Ghost Mode. Like all cheats in this mod, they do not permanently alter your save and are safe to use.
Click Subscribe and launch Project Zomboid. In the Mods menu in the Main Menu, make sure that Cheat Menu is activated (it’ll have a green check mark. if it doesn’t, double click it to activate it.) Load or create a new character. The red context menu that you bring up when you right click anywhere will have a new entry called «Cheat Menu» that this mod adds.
According to player reports, it does not work for all players in splitscreen.
On multiplayer, the mod does not show up for non-server admins. This is intentional.
Sometimes the menu does not appear, despite the mod being enabled. This is usually caused by a mod conflict or Debug Mode being enabled.
Please report below if anything is broken. As I’ve said earlier, feel free to request any features or leave suggestions. If you’re having problems with this mod let me know in the comments and I’ll look into it.
Acecool, for overhauling the Compass Menu (now known as Teleport & GPS Menu)
Robomatt for his modding tutorials and wisdom.
Mind Mod, for which I wouldn’t have learned to mod Project Zomboid if it never existed.
Ra1n1s from pz-mods, for taking the time to test my mod and report any bugs.
Grazziani from TIS forums, for finding the solution to long distance teleportation issues.
The Indie Stone Forums and PZ-Mods community, who have provided help, reported bugs, and gave suggestions. If it wasn’t for you guys, this mod never would’ve happened