коды на scp containment breach на предметы
Чит коды scp
Список консольных команд
КомандаОписаниеhelp [x]Выводит справку (1, 2, 3 — список команд).096stateДаёт текущие координаты SCP-096.reset096Возвращает разъярённого SCP-096 в его исходную комнату в спокойном состоянии.106speed [x]Меняет скорость ходьбы SCP-106. По умолчанию 1.2.106stateДаёт текущие координаты SCP-106.disable106
enable106Выключает / включает SCP-106.173speed [x]Меняет расстояние, на которое SCP-173 передвигается за один раз. По умолчанию 38.173stateДаёт текущие координаты SCP-173.disable173
enable173Выключает / включает SCP-173.halloweenМеняет текстуры SCP-173 на текстуры «Светильника Джека».asdСочетает действия команд godmode 1 (бессмертие), noclip 1 (прохождение сквозь препятствия), wireframe 1 (контурный рендеринг) и CameraFog 15 20 (усиливает освещение).asd2Сочетает действия команд godmode 1 (бессмертие), infinitestamina 1 (игрок не устаёт при беге) и disable173 (убирает SCP-173), а также возвращает SCP-106 в его камеру.brightness [x]Изменяет яркость некоторых объектов (например, дверей).camerafog [near] [far]Позволяет настроить дальность прорисовки. Может вызвать полное затемнение экрана.camerapickВыводит название модели и текстуры данной комнаты/объекта.statusДает информацию о текущем местоположении игрока, в какой комнате он находится, и числовое значение индикаторов усталости / моргания.debughud on/off (1/0, true/false)Выводит информацию, в какой комнате вы находитесь, позицию МОГ, SCP-173, SCP-106 и SCP-096.godmode on/off (или 1/0, true/false)Игрок становится бессмертным.noclip on/off (1/0, true/false)
fly on/off (1/0, true/false)Позволяет проходить сквозь любые объекты в игре и «летать» по карте.noclipspeed [x]Устанавливает скорость полёта при включенной команде noclip. По умолчанию 2.0.infinitestamina (infstam) on/off (1/0, true/false)Выносливость игрока не снижается при беге.notarget on/off (1/0, true/false)Игрок становится неуязвимым (NPC не могут его обнаружить).stopsound
stfuВыключает все текущие звуки, кроме фоновой музыки.showfpsПереключает счётчик FPS.healОстанавливает кровотечение, если в игрока выстрелили.kill
suicideИгрок совершает самоубийство.revive
weedСоздаёт большое количество SCP-420-J и «тонких» самокруток.wireframe on/off (1/0, true/false)Включает / выключает контурный рендеринг.pumpkin
spawnpumpkinПоявляется сообщение: «What pumpkin?» («Какая тыква?»)jorgeПоявляется сообщение: «JORGE HAS BEEN EXPECTING YOU» (ДЖОРДЖ ЖДАЛ ТЕБЯ). На основном фоне (в игре и в главном меню) постоянно начинает играть странная музыка, а вместо звуков игры (ходьбы, подбирания, и т. д.) звучит слово «Jorge?», похожее на русское «Чувак?». При повторном использовании команды появляется сообщение: «J O R G E C A N N O T B E C O N T A N I N E D» (Д Ж О Р Д Ж Н Е М О Ж Е Т Б Ы Т Ь С Д Е Р Ж А Н).teleport173Телепортирует к игроку «настоящего» SCP-173.unlockexitsОткрывает все выходы из комплекса.tele [x, y, z]Переносит игрока на заданные координаты. Следует использовать с осторожностью.
Список комнат для команды «Teleport»
Название комнатыОписаниеКартинка173Камера содержания SCP-173 до нарушения условий содержания (включая общежитие D-класса и связанные с ним комнаты). После нарушения условий содержания команда не работает.startКамера содержания SCP-173 после нарушения условий содержания.008Камера содержания SCP-008.room012Камера содержания SCP-012.room035Камера содержания SCP-035.room049Туннели с камерой содержания SCP-049.room079Камера содержания SCP-079.lockroom2Кровавая комната.room106Область содержания SCP-106.room178Камера содержания SCP-178.room205Камера содержания SCP-205.roompjКамера содержания SCP-372.room513Камера содержания SCP-513.room2scpsХранилище объектов класса «Безопасный».room2scps2Хранилище №5.room860Комната для испытаний SCP-860.895, coffin, scp-895Камера содержания SCP-895.914, scp-914Камера содержания SCP-914.room966Камера содержания SCP-966.room1123Камера содержания SCP-1123.room1162Камера содержания SCP-1162.room2closetsСклад.lockroomГазовая камера.lockroom3Газовая камера (нерабочий вариант).room2doorsШлюзовая комната.room2testroom2Испытательная камера.room2storageКоридор с SCP-970.room3storageСкладовой зал с SCP-939.room2Простой коридор.room2_2Коридор с вентиляцией.room2_3Коридор с напольными лампами.room2_4Коридор с дверью.room2_5Простой коридор с выемками.room2elevatorКоридор с лифтом.room2cУгловой коридор.room2c2Угловой коридор с трансформатором.room3Тройная развилка с трансформатором.room3_2Тройная развилка.room4Перекрёсток с мостом.room4_2Обычный перекрёсток.room2z3Простой коридор в Зоне 3.room2z3_2Простой коридор с выемками в Зоне 3.room2cz3Угловой коридор в Зоне 3.room3z3Тройная развилка со скамейками в Зоне 3.room4z3Перекрёсток в Зоне 3.room1archive, room1archive1074Архив.room2tesla_lczКоридор с тесла-воротами в Зоне 1.room2tesla_hczКоридор с тесла-воротами в Зоне 2.room2teslaКоридор с тесла-воротами в Зоне 3.room2gwШлюз дезинфекции в Зоне 1 (рабочий вариант).room2gw_bШлюз дезинфекции в Зоне 1 (нерабочий вариант).room3gwШлюз дезинфекции в Зоне 3.endroomТупик.room2slНаблюдательный пункт.endroom2Малый тупик в Зоне 2.tunnelМеталлический туннель.tunnel2Металлический туннель с трансформатором.room2CtunnelТуннельный поворот.room3tunnelТройная туннельная развилка.room3z2Металлическая тройная развилка.room4tunnelsТуннельный перекрёсток.room2pipesТехнический коридор.room2pitГазовый мостик.room3pitМостик с развилкой.room4pitМостик с перекрёстком.testroomБольшая камера.room2serversМеталлическая серверная комната с SCP-096.room2shaftКоридор с лифтовой шахтой.room2tunnelТуннели обслуживания.room2nukeКомната с боеголовкой «Омега».room2offices, office, officesПростой офис.room2offices2Двухуровневый офис.room2offices3Большой офис.room2offices4Большой двухуровневый офис.room2sroomГлавный офис.room2pofficesОфисы докторов.room2poffices2Офис доктора Л. и конференц-зал.room3officesПерекрёсток с конференц-залом.room2cafeteriaКафетерия.room2ccontКомната управления электричеством.room3serversСерверная комната.room3servers2Угловая серверная комната.room2servers2Коридор с серверами.room2toiletsТуалеты.room1liftsТупик с лифтами.medibayМедпункт.checkpoint1Переход в Зону 2.checkpoint2Переход в Зону 3.gateaentranceВыход A (в комплексе).gateaВыход А (конечная локация).exit1Выход B (в комплексе).pocketdimensionКарманное измерение.
ПредметНазваниеИмя в консоли (для команды «Spawnitem»)ИконкаПротивогазGas MaskgasmaskУлучшенный противогазSuper Gas MasksupergasmaskТяжёлый противогазHeavy Gas Maskgasmask3Карточка 1 уровняLevel 1 Key Cardkey1Карточка 2 уровняLevel 2 Key Cardkey2Карточка 3 уровняLevel 3 Key Cardkey3Карточка 4 уровняLevel 4 Key Cardkey4Карточка 5 уровняLevel 5 Key Cardkey5Омни-картаKey Card Omnikey6АптечкаFirst Aid KitfirstaidМалая аптечкаSmall First Aid KitfinefirstaidСиняя аптечкаBlue First Aid Kitfirstaid2Странная бутылкаStrange BottleveryfinefirstaidБронежилетBallistic VestvestТяжёлый бронежилетHeavy Ballistic VestfinevestГромоздкий бронежилетBulky Ballistic VestveryfinevestS-Nav 300S-NAV 300 Navigators-nav 300 navigatorS-Nav 310S-NAV 310 Navigators-nav 310 navigatorS-Nav UltimateS-NAV Navigator Ultimates-nav navigator ultimateЗащитный костюмHazmat SuithazmatsuitМистический защитный костюмMysterious Hazmat Suithazmatsuit2Тяжёлый защитный костюмHeavy Hazmat Suithazmatsuit3РадиоRadio TransceiverradioРадио с автономным питанием (не требующее батареек)Radio TransceiverfineradioРадио, обработанное на «Очень тонко» в SCP-914Radio TransceiververyfineradioРадио с 18V батарейкамиRadio Transceiver18vradio9V Батарейка9V Batterybat18V Батарейка18V Battery18vbatСтранная батарейкаStrange BatterykillbatГлазные капли ReVisionReVision Eyedropsrevision eyedropsКрасные глазные каплиRedVision Eyedropsredvision eyedropsУлучшенные глазные каплиEyedropsfineeyedrops
Оторванная рукаSevered HandhandОторванная рука афроамериканцаBlack Severed Handhand2ПланшетClipboardclipboardОчки ночного виденияNight Vision GogglesnvgogglesУлучшенные очки ночного виденияNight Vision GogglessupernvИнфракрасные очки ночного виденияNight Vision GogglesfinenvgogglesSCP-148 (панель)Metal Panelscp148SCP-148 (слиток)SCP-148 Ignotscp148ingotSCP-178SCP-178scp178SCP-500-01SCP-500-01scp500SCP-513SCP-513scp513SCP-714SCP-714scp714SCP-860SCP-860scp860SCP-1025SCP-1025scp1025SCP-1499SCP-1499scp1499SCP-420-JSome SCP-420-J420СамокруткаJointjointПахучая самокруткаSmelly Jointsmelly jointСигаретаCigarettecigaretteMasterCardMasterCardmastercardИгровая картаPlaying Cardplaying cardОригамиOrigamiorigamiСтаканEmpty CupemptycupБейджик Эмили РоссEmily Ross’s BadgebadgeМонеткаCoincoinБилетMovie TicketticketКлючLost KeykeyБейджик игрокаOld Badgeold badgeКусочки бумагиPaper Strips-Сломанные электронные платыElectronics-ШприцSyringesyringe
Console
The in-game console can be opened with the F3 key. Laptops with a Fn key may have to use the Fn + F3 keystroke. Commands may be entered into the console in the format
followed by the return or enter key, where multiple parameters are separated by a space.
Contents
Parameter Types
Note that the command is not checked, so it may cause errors when used.
Command Table
Command | Parameters | Description | |||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
help | String | Help. | |||||||||||||||||||||||||||||||
096state | None | Shows SCP-096’s state and if it is in game. | |||||||||||||||||||||||||||||||
reset096 | None | Resets SCP-096 back to its idle, sitting down state. | |||||||||||||||||||||||||||||||
106speed | Speed:float | Changes SCP-106’s movement speed to ‘Speed’ | |||||||||||||||||||||||||||||||
106state | None | Shows SCP-106’s state and if it is in game. | |||||||||||||||||||||||||||||||
173speed | Speed:float | Changes SCP-173’s movement speed to ‘Speed’ | |||||||||||||||||||||||||||||||
173state | None | Shows SCP-173’s state and if it is in game. | |||||||||||||||||||||||||||||||
asd | None | General purpose debug command. Sets wireframe, godmode and noclip to on. Sets camerafog to 15 20. | |||||||||||||||||||||||||||||||
asd2 | None | Sets godmode and infinite stamina to on. Disables SCP-173 and contains SCP-106. | |||||||||||||||||||||||||||||||
brightness | Brightness:integer | Changes brightness to ‘Brightness’ | |||||||||||||||||||||||||||||||
gamma | Integer | Sets the gamma correction. Must be set to a value between 0.0 and 2.0. | |||||||||||||||||||||||||||||||
camerafog | CameraFogNear:float, CameraFogFar:float | Sets the draw distance for the fog. Fog begins at ‘CameraFogNear’ units away from the camera and becomes completely opaque at ‘CameraFogFar’ units away from the camera. Example: camerafog 5 15 | |||||||||||||||||||||||||||||||
camerapick | None | Shows the texture name and where you are looking at on the texture. | |||||||||||||||||||||||||||||||
infinitestamina infstam | String | If ‘string’ is equal to «on», «1», or «true», turns infinitestamina on. If ‘string’ is equal to «off», «0», or «false», turns infinitestamina off. If ‘string’ equals anything else, toggles infinitestamina. | |||||||||||||||||||||||||||||||
debughud | Switch:string | Displays status information about the player, SCP-173, SCP-106, SCP-096 if spawned, the current room event, and all currently spawned MTF units. | |||||||||||||||||||||||||||||||
disable106 | None | Makes SCP-106 vanish. | |||||||||||||||||||||||||||||||
disable173 | None | Makes SCP-173 vanish. | |||||||||||||||||||||||||||||||
enable106 | None | Makes SCP-106 appear. | |||||||||||||||||||||||||||||||
enable173 | None | Makes SCP-173 appear. | |||||||||||||||||||||||||||||||
ending | Ending:string | Immediately brings up the specified ending screen with the appropriate dialogue. If no ending is specified, a default ending screen will appear. Main article: Ending Types | |||||||||||||||||||||||||||||||
godmode | Switch:string | Godmode makes it so you cannot die, but SCP-106 can still take you to his pocket dimension, and you can still die from bloodloss. | |||||||||||||||||||||||||||||||
halloween | None | Makes SCP-173 have a jack-o-lantern head. | |||||||||||||||||||||||||||||||
stopsound stfu | None | Stops all currently playing sounds. | |||||||||||||||||||||||||||||||
showfps | None | Toggles the FPS counter. | |||||||||||||||||||||||||||||||
toggle_warhead_lever | None |
NPC Name | NPC Place |
---|---|
049 scp049 scp-049 | SCP-049 |
zombie 0492 049-2 049zombie | SCP-049-2 |
066 scp066 scp-066 | SCP-066 |
096 scp096 scp-096 | SCP-096 |
106 scp106 scp-106 larry | SCP-106 |
173 scp173 scp-173 statue | SCP-173 |
372 scp372 scp-372 | SCP-372 |
513-1 5131 scp513-1 scp-513-1 | SCP-513-1 |
966 scp966 scp-966 | SCP-966 |
1499-1 14991 scp-1499-1 scp1499-1 | SCP-1499-1 |
class-d classd d | Class-D |
guard | Guard |
mtf | MTF unit |
apache helicopter | Helicopter |
tentacle | SCP-035 Tentacle |
Room Types
These Are Room Names which can be used with the teleport command.
Items
Contents
Gas Mask [ ]
The gas mask is used to circumvent the effects of the decontamination gas used in the lockrooms or the gas catwalks. The gas will normally cause the player to cough and make them blink faster, but using the gas mask will help abate these symptoms, but will obscure the player’s vision when doing so.
Super Gas Mask [ ]
When put through SCP-914 on «Fine» or «Very Fine», the Super Gas Mask is made. When it is equipped, it will constantly replenish the player’s stamina, allowing for long periods of sprinting while equipped. It will counteract the negative effects that the ballistic vest has on sprinting.
Heavy Gas Mask [ ]
If the gas mask is combined with an ingot of SCP-148 and put through SCP-914 on «Fine» or «Very Fine», it will produce the Heavy Gas Mask. This variant of the gas mask grants the player immunity to the effects of SCP-012, SCP-895, and SCP-966; but the sprinting boost is gone.
Keycards [ ]
First Aid Kit [ ]
First aid kits are used to alleviate or stop bleeding, and recover health from gunshots and various other wounds.
Upon using it in the inventory, the player will crouch and start patching themselves up. It takes a few moments until the player finishes patching themselves.
Depending on how severe the injury is, it can either stop blood loss entirely or slow it down. Even with a first aid kit, the player will more than likely not survive several gunshots.
Small First Aid Kit [ ]
The small first aid kit is created by placing the normal kit into SCP-914 on the «Fine» setting. It should be noted that the small first aid kit is more effective against wounds and heals faster, compared to the normal first aid kit.
Blue First Aid Kit [ ]
The blue first aid kit is created by placing the normal kit into SCP-914 on the «1:1» setting. This kit has the same effect on the player as the normal kit, but will affect the player with any of the following conditions:
Syringe [ ]
The syringe is a one-time use item that allows the player to be injected with a serum that gives them an adrenaline rush. When used, it will cause the stamina meter to decrease at 50% its normal rate for 20 seconds, while healing any injuries at a slow rate for 30 seconds. However, in that 30 second period the player will slowly be inflicted with blood loss.
Fine Syringe [ ]
The fine syringe can be acquired by placing a normal syringe in SCP-914 on the «Fine» setting. When used, it will heal the player’s injuries and cause the stamina meter to decrease at random rates.
Very Fine Syringe [ ]
The very fine syringe can be acquired by placing a normal syringe in SCP-914 on the «Very Fine» setting or placing a fine syringe in it on the «Fine» or «Very Fine» settings. Three different effects can take place once the player is injected with this item:
Putting the very fine syringe in SCP-914 on the «Fine» or «Very Fine» setting will create an SCP-008 infected.
Ballistic Vest [ ]
The ballistic vest is an item that provides protection from bullets. However, it does not protect the player from being hit in areas such as the leg and head. This protection allows the player a chance to escape from the MTF, but this is unlikely, given that they usually rapid fire. The ballistic vest takes a while to be equipped, during which time it will heavily impede the player’s movement speed. Once the vest is donned, the player’s turning speed becomes slower. If the vest gets hit, the player’s stamina will begin to drop, as well as receive minor injuries but will not bleed. They can be found in the Warhead room and Dr. Maynard’s office.
Heavy Ballistic Vest [ ]
The heavy ballistic vest protects all but the player’s head from bullets. Once donned, the vest will cap the player’s stamina at 60% of the normal maximum, but will give the player more protection against MTFs. If the vest is hit, the player will receive minor injuries, but will not receive any further drops to stamina. It is created by putting the Ballistic Vest in SCP-914 on «Fine».
Bulky Ballistic Vest [ ]
The bulky ballistic vest is unable to be picked up due to its weight. It is created by putting the Ballistic Vest in SCP-914 on «Very Fine».
Hazmat Suit [ ]
The hazmat suit is used for protection from SCP-008 when the player enters its chamber, and it is located in the small storage area right outside its chamber door.
Like the ballistic vest, the hazmat suit takes a while to be equipped, during which time it will heavily impede the player’s movement speed. Once donned, the suit will cap the player’s stamina at 60% of the normal maximum.
It will also protect the player from SCP-049’s lethal touch, though SCP-049 will eventually remove the suit if given enough time. No other items can be used alongside the hazmat suit.
Heavy Hazmat Suit [ ]
The heavy hazmat suit is created when the player puts the hazmat suit and an SCP-148 ingot through SCP-914 on the «Fine/Very Fine» settings. The heavy hazmat suit grants the player immunity to the effects of SCP-012, SCP-895, SCP-966, and SCP-035’s tentacle creatures.
Mysterious Hazmat Suit [ ]
The mysterious hazmat suit grants the player with the increased stamina regeneration of the super gas mask. It can be obtained by putting the hazmat suit through SCP-914 on the «Fine» or «Very Fine» setting.
Radio [ ]
Batteries [ ]
9V Battery [ ]
The 9V batteries can be found throughout the facility, and are used for powering the S-Navs, radios and night vision goggles.
18V Battery [ ]
When the 9V battery is placed in SCP-914 on «1:1», the player will receive an 18V battery. It can only be put into the radio. Attempting to put it in the S-Nav will print a message reading: «The battery doesn’t seem to fit«.
Strange Battery [ ]
This version of the battery can be obtained by placing it in SCP-914 on the setting «Fine» or «Very Fine». However, the player cannot use it, as attempting to touch it will electrocute the player.
ReVision Eyedrops [ ]
ReVision Eyedrops are a small, blue bottle that, when used, will slow down the blink meter for a short period of time. They can be used most effectively when encountering SCP-173. By putting it through SCP-914 on the «1:1» setting, the player will obtain ReVision Eyedrops with a red label, titled «RedVision Eyedrops». However, it is to be noted that no form of eyedrops will work while wearing SCP-714. They also cannot be used whilst wearing a gas mask or a hazmat suit.
Eyedrops [ ]
The eyedrops are obtained by putting the ReVision Eyedrops through SCP-914 on the «Fine» or «Very Fine» setting. The resulting item from converting it on «Fine» or «Very Fine» setting have different effects. «Fine» eyedrops will slow down the blink meter for a longer period of time and alleviate some of the player’s blood loss. «Very Fine» eyedrops will cause the player to stop blinking entirely for a prolonged period of time. However, the player’s vision will become blurry over time until the player becomes completely blind for a set period of time, which can be dangerous when near SCP-173.
Pills [ ]
SCP-500-01 [ ]
A pill or white pill can be obtained by placing SCP-500-01 into the SCP-914 on 1:1 setting. It serves no function.
Upgraded pill [ ]
The upgraded version of the SCP-500-01 pill can be obtained by putting it through SCP-914 on «Very Fine». The pill doesn’t heal any of the player’s ailments, and instead will eventually turn the player into an SCP-427-1 instance.
Documents [ ]
Severed Hand [ ]
The severed hand is used to open doors with DNA scanners. It can be found inside SCP-012’s containment chamber beside the door to the chamber itself. It can be used to open the small blast door in the large testing chamber, as well as the door to the control room in SCP-079’s containment chamber.
Putting it through SCP-914 on the «1:1», «Fine», or «Very Fine» settings will turn the hand into one with a darker color. This hand can be used to access the small blast door in SCP-049’s containment chamber, bypassing its tunnels. This darkened variant can also be found inside Storage Area 6 behind several crates in the first portion of the area.
Clipboard [ ]
The clipboard allows the player to store documents, notes, Emily Ross’s Badge and keycards whilst using only a single inventory slot.
The clipboard is able to hold up to 10 items at a time. Inside the inventory, the player can drag and drop a document or keycard over the clipboard to attach it. Double clicking it will display all the items currently attached to the clipboard.
Putting it through SCP-914 on the «Fine» setting will make the paper clip stronger, increasing the clipboard’s capacity to 15 items. Putting it through the «Very Fine» setting allows it to hold 20 items.
Wallet [ ]
The wallet allows the player to store key cards, quarters/coins, the Lost Key, Emily Ross’s Badge, the Movie Ticket, and SCP-860 whilst using only one inventory space. The wallet is able to hold up to 10 items. Inside the inventory, the player can drag and drop items over the wallet to store it there. Double clicking the wallet will display all the items currently stored in the wallet.
It can be found in the storeroom near the dead bodies of a janitor and a scientist.
Night Vision Goggles [ ]
The night vision goggles require 9V batteries to operate. When equipped, the player’s view will be covered in green, pixelated scan lines. A battery indicator is displayed on the left lens, showing how much battery life remains.
Equipping the night vision goggles enhances the player’s vision, allowing them to see clearer and farther. They are capable of letting the player view SCP-966 instances and resisting the memetic effects of SCP-012. They can also be used in junction with the hazmat suit, to gain the benefits of both it and the night vision goggles. The goggles provide protection against SCP-895 unlike the standard goggles which will kill the player if they look at the monitor
The super night vision goggles are obtained by putting the night vision goggles through SCP-914 on the «Fine» or «Very Fine» settings. The «Fine» variation notably tints the goggles red and does not require batteries to function. SCP-895 and SCP-012’s effects will be strongly resisted by the goggles.
The «Very Fine» variation tints the goggles blue and provides slightly more coverage than the «Fine» goggles. SCP-895’s effects will be weakly resisted by the goggles, although it can still kill the player. The goggles will also detect and show the player’s distance from nearby SCPs or other hostile threats in their vision. The actual points being triangulated are only updated every 10 seconds though, indicated by a timer seen at the top of the lenses. Unlike the «Fine» goggles, they require batteries in order to function. Caution is advised though since the timer’s reset causes the player’s vision to be obscured momentarily, allowing threats such as SCP-173 to move when in line of sight.
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