улучшенный фонарик гаррис мод
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Night Vision
Features:
— Completely client-side (other people won’t see you use this)
— Highly customizable
— Night Vision and Forward-Looking Infrared Thermal Vision goggle types
— ID (Illumination-Detection)
— ETISD (Eye Trace Illumination-Sensitive Detection)
— ISIB (Illumination-Smart Intensity Balancing)
— AIM (Alternate Illuminating Method)
— FLIR (Forward-Looking Infrared)
Q: How different is it from other night vision scripts?
A: Unlike most scripts, this script actually illuminates the area around you instead of simply modifying on-screen colors
Q: How customizable is it?
A: You can:
— Modify the illumination radius
— Modify the brightness of the illumination
— Modify the speed of how fast the night vision turns on
— Modify the needed darkness level for ID work (described below)
— Modify the reaction time of ID
— Modify the range at which ETISD works (described below)
— Modify the sensitivity of ISIB
— Modify the range at which AIM works
— Switch between FLIR thermal vision and the regular night vision
— Toggle on/off a distortion effect
— Toggle on/off a blur effect
— Modify the intensity of the blur effect
— Toggle on/off a green overlay effect
— Toggle on/off a goggle effect
— Toggle on/off a bloom effect
— Toggle on/off a grain effect
— Customize the amount of alpha passes
— Easily reset everything
Q: I bet it works only on console commands
A: Yes, and no. You can access an in-game menu by going to Q > Options > NVScript > Client.
You can also control everything using the console commands (command names are below)
Q: Do I need any additional games for this to work?
A: No, all the needed materials are included. (5 materials)
Q: My night vision goes all crazy when I have ETISD turned on!
A: Turn it off or decrease the range at which it works.
Q: ETISD doesn’t seem to work.
A: ETISD only works with ID turned on.
Q: I’ve been playing around with the controls, and was writing in numbers instead of using the slider, and now the night-vision is messed up!
A: You should only use values within the slider limits. Press the «Reset Settings» button.
Q: I’m having performance issues.
A: Reduce Illumination range, increase Brightness to 1.0 (100%), turn OFF the Distort effect, turn OFF the Bloom effect, turn OFF the Goggle effect, turn OFF Blur, turn ON ISIB.
The recommended settings of the night-vision are set when you reset the settings.
Q: The menu looks complicated, and I don’t even know what does stuff like ID or ETISD do!
Q: Can I get banned for using this?
A: If you run around the server and scream «I’M USING A NIGHT-VISION SCRIPT», then maybe.
Although you shouldn’t get banned unless you’re using this in a gamemode where the enemy needs to be lurking in the shadows and you openly brag about using a night-vision script.
And no, you can’t get VAC banned for this either.
What do ID/ETISD/ISIB/AIM do?
ID (Illumination-Detection):
Automatically turns on your night-vision whenever you enter a dark area.
Customizable:
— Sensitivity
— Reaction time
ETISD (Eye Trace Illumination-Sensitive Detection):
Automatically turns off your night-vision when looking at a bright area from a dark area.
ISIB (Illumination-Sensitive Intensity Balancing):
Automatically balances the intensity of your night-vision depending on current area’s level of darkness.
AIM (Alternate Illuminating Method):
Illuminates towards your aim direction.
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Night Vision
Features:
— Completely client-side (other people won’t see you use this)
— Highly customizable
— Night Vision and Forward-Looking Infrared Thermal Vision goggle types
— ID (Illumination-Detection)
— ETISD (Eye Trace Illumination-Sensitive Detection)
— ISIB (Illumination-Smart Intensity Balancing)
— AIM (Alternate Illuminating Method)
— FLIR (Forward-Looking Infrared)
Q: How different is it from other night vision scripts?
A: Unlike most scripts, this script actually illuminates the area around you instead of simply modifying on-screen colors
Q: How customizable is it?
A: You can:
— Modify the illumination radius
— Modify the brightness of the illumination
— Modify the speed of how fast the night vision turns on
— Modify the needed darkness level for ID work (described below)
— Modify the reaction time of ID
— Modify the range at which ETISD works (described below)
— Modify the sensitivity of ISIB
— Modify the range at which AIM works
— Switch between FLIR thermal vision and the regular night vision
— Toggle on/off a distortion effect
— Toggle on/off a blur effect
— Modify the intensity of the blur effect
— Toggle on/off a green overlay effect
— Toggle on/off a goggle effect
— Toggle on/off a bloom effect
— Toggle on/off a grain effect
— Customize the amount of alpha passes
— Easily reset everything
Q: I bet it works only on console commands
A: Yes, and no. You can access an in-game menu by going to Q > Options > NVScript > Client.
You can also control everything using the console commands (command names are below)
Q: Do I need any additional games for this to work?
A: No, all the needed materials are included. (5 materials)
Q: My night vision goes all crazy when I have ETISD turned on!
A: Turn it off or decrease the range at which it works.
Q: ETISD doesn’t seem to work.
A: ETISD only works with ID turned on.
Q: I’ve been playing around with the controls, and was writing in numbers instead of using the slider, and now the night-vision is messed up!
A: You should only use values within the slider limits. Press the «Reset Settings» button.
Q: I’m having performance issues.
A: Reduce Illumination range, increase Brightness to 1.0 (100%), turn OFF the Distort effect, turn OFF the Bloom effect, turn OFF the Goggle effect, turn OFF Blur, turn ON ISIB.
The recommended settings of the night-vision are set when you reset the settings.
Q: The menu looks complicated, and I don’t even know what does stuff like ID or ETISD do!
Q: Can I get banned for using this?
A: If you run around the server and scream «I’M USING A NIGHT-VISION SCRIPT», then maybe.
Although you shouldn’t get banned unless you’re using this in a gamemode where the enemy needs to be lurking in the shadows and you openly brag about using a night-vision script.
And no, you can’t get VAC banned for this either.
What do ID/ETISD/ISIB/AIM do?
ID (Illumination-Detection):
Automatically turns on your night-vision whenever you enter a dark area.
Customizable:
— Sensitivity
— Reaction time
ETISD (Eye Trace Illumination-Sensitive Detection):
Automatically turns off your night-vision when looking at a bright area from a dark area.
ISIB (Illumination-Sensitive Intensity Balancing):
Automatically balances the intensity of your night-vision depending on current area’s level of darkness.
AIM (Alternate Illuminating Method):
Illuminates towards your aim direction.
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Amnesia Lantern Rework
A complete rework (from the ground up) of my original Amnesia: TDD Lantern Swep. This is an incredible improvement over my old mod, and I think it shows well just how much passion and willingness to keep trying and improve can affect someone’s work. I barely could work with Lua, much less even edit a model back when I released that addon. Now look how much that thing has changed. I think this serves an awesome lesson that people should keep trying the things they like, no matter how much other people say that your work is terrible. It’s only a matter of time until you get get the hang of it, and I’m sure you’ll be able to release something really cool.
You spawn with no oil, and upon equipping the lantern, you must left click to raise it.
— Left Click to Raise/Lower the lantern.
— Right click to Enable/Disable the HUD showing the amount of Oil left
— Two lanterns, one that runs on oil and one that runs forever
— Oil entity to fill up the lantern with
— Networked code, for multiplayer use. Works almost perfectly for players with 300+ ping!
— Viewmodel/Worldmodel that glows in the dark.
— Custom viewmodel animations with playermodel based hand support.
— Custom viewmodel movement. Your hand bobs up and down when moving, your model gets closer to your screen when crouching, etc.
— Jigglebones that react to gravity
— Worldmodel with Jigglebones
— Proper thirdperson hold. Your playermodel is actually holding the swep like a lantern.
— HUD scales with screen size.
— No game/addon requirements. Runs straight out of the box.
— Original Model, textures and sounds taken from Amnesia: The Dark Descent, by Frictional Games
— Everything else by me (coding, animation)
Q: No oil 🙁
A: Spawn it in the Entities->Lantern tab of the Q Menu
Q: No viewmodel/Light 🙁
A: Try left clicking to raise the lantern. If using the oil version, make sure you have oil.
Q: No HUD/Don’t want HUD 🙁
A: HUD is only for the Oil lantern. Right click to hide/show the hud.
Q: Where have you been?
A: Dead
Q: Can’t pick up objects with E while the lantern is out
A: Yes. It’s on purpose. Lower the lantern or holster the swep.
Q: I have FPS issues with the lights
A: Blame whoever runs GMod. It’s a problem with Dynamic Lights. If this SWEP causes FPS problems, so will the light tool in Sandbox
Q: Gmod says «Amnesia Lantern Rework is Creating Script Errors»
A: Watch this video.
Q: Can you please make X
A: No. I’m fine with taking suggestions but don’t ask me to make stuff for you. I have my own projects and things to do, and making something for someone I’ve never met for no incentive whatsoever is not one of them. I am perfectly fine with adding additional content to my current work, however.
— Fires are spawned by igniting props and explosions
— Fires of different sizes, automatic growth and spread based on what is being burnt
— Fires grow bigger if fed with any flamable object: wood, rubber, cardboard, plastic, etc.
— Fires attach to any surface or character
— Light and glow effects
— NPCs respond to being burnt by running around screaming in pain
— Fires are affected by wind depending on their environment
— Physical fire balls
— Custom scorch decals of different sizes
— Tickrate throttling and spacial clustering for optimization purposes
— vfire_lod: Set to 0 to disable all fire LODs, 1 for automatic LODs, and 2 to force LODs on.
— vfire_enable_glows: Set to 0 to disable fire glow effects.
— vfire_enable_lights: Set to 0 to disable all fire light effects for increased performance at the cost of visual fidelity.
— vfire_light_brightness: Set the fire light brightness multiplier.
— vfire_default_visual_settings: Reset all visual settings to default values.
If you’re experiencing crashes, any sort of errors, or invisible fires, please temporarily disable all of your addons using the Addons > Disable All button, re-enable vFire, and see if the problem persists. If the problem persists, please open a discussion describing the problem (and steps to reproduce) in detail. If the problem is gone, then other addons are in conflict with vFire; the problem is outside vFire’s scope.
Nice, i encountered that before! this also works with stormfox 2.
[StormFox2] Gee, vFire, what do you want to do tonight?
[vFire] The same thing we do every night StormFox. Try to take over the world! >:D
[StormFox] Gee, vFire, what do you want to do tonight?
[vFire] The same thing we do every night StormFox. Try to take over the world! >:D
— Fires are spawned by igniting props and explosions
— Fires of different sizes, automatic growth and spread based on what is being burnt
— Fires grow bigger if fed with any flamable object: wood, rubber, cardboard, plastic, etc.
— Fires attach to any surface or character
— Light and glow effects
— NPCs respond to being burnt by running around screaming in pain
— Fires are affected by wind depending on their environment
— Physical fire balls
— Custom scorch decals of different sizes
— Tickrate throttling and spacial clustering for optimization purposes
— vfire_lod: Set to 0 to disable all fire LODs, 1 for automatic LODs, and 2 to force LODs on.
— vfire_enable_glows: Set to 0 to disable fire glow effects.
— vfire_enable_lights: Set to 0 to disable all fire light effects for increased performance at the cost of visual fidelity.
— vfire_light_brightness: Set the fire light brightness multiplier.
— vfire_default_visual_settings: Reset all visual settings to default values.
If you’re experiencing crashes, any sort of errors, or invisible fires, please temporarily disable all of your addons using the Addons > Disable All button, re-enable vFire, and see if the problem persists. If the problem persists, please open a discussion describing the problem (and steps to reproduce) in detail. If the problem is gone, then other addons are in conflict with vFire; the problem is outside vFire’s scope.
Nice, i encountered that before! this also works with stormfox 2.
[StormFox2] Gee, vFire, what do you want to do tonight?
[vFire] The same thing we do every night StormFox. Try to take over the world! >:D
[StormFox] Gee, vFire, what do you want to do tonight?
[vFire] The same thing we do every night StormFox. Try to take over the world! >:D