call to arms gates of hell ostfront ΡΠΈΡ ΠΊΠΎΠ΄Ρ
Cheat Menu / Π§ΠΈΡΡ Π΄Π»Ρ Call to Arms (CtA β 1.228.0) (v22.03.2021)
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— Π°Π΄Π°ΠΏΡΠΈΡΠΎΠ²Π°Π½ Π΄Π»Ρ Π½ΠΎΠ²ΠΎΠΉ Π²Π΅ΡΡΠΈΠΈ ΠΈΠ³ΡΡ.
— ΡΠ°Π·Π»ΠΈΡΠ½ΡΠ΅ ΡΠΈΠΊΡΡ.
Π§ΠΈΡ ΠΌΠΎΠ΄ Π΄Π»Ρ ΠΈΠ³ΡΡ Call to Arms Π²Π΅ΡΡΠΈΠΈ 1.228.0. ΠΠΎΠ±Π°Π²Π»ΡΠ΅Ρ Π²ΡΠ΅ ΡΡΠ°ΠΊΡΠΈΠΈ Π² ΡΠ°Π±Π»ΠΎ, ΡΠ°Π·Π»ΠΈΡΠ½ΡΠ΅ ΡΡΠ½ΠΊΡΠΈΠΈ ΠΈ ΡΠ°ΠΊ Π΄Π°Π»Π΅Π΅, ΡΠ°Π±ΠΎΡΠ°Π΅Ρ Π² ΠΊΠ°ΠΆΠ΄ΠΎΠΉ ΠΌΠΈΡΡΠΈΠΈ Π² ΠΈΠ³ΡΠ΅.
Π§ΡΠΎ ΡΡΠΎ Π² ΡΠ΅Π»ΠΎΠΌ:
— Π²Π½ΡΡΡΠΈΠΈΠ³ΡΠΎΠ²ΠΎΠ΅ ΠΌΠ΅Π½Ρ Π΄Π»Ρ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΠΎΡΡΡΠ΄ΠΎΠ².
— ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΈΠ²Π°ΡΡΡΡ Π²ΡΠ΅ ΡΡΠ°ΠΊΡΠΈΠΈ: Π‘Π¨Π, GRM, ΠΏΠΎΠ²ΡΡΠ°Π½ΡΡ, Π ΠΎΡΡΠΈΡ, UAF, ΠΠ΅ΡΠΌΠ°Π½ΠΈΡ.
— Π²ΡΠ΅ ΠΎΡΡΡΠ΄Ρ, Π΄ΠΎΡΡΡΠΏΠ½ΡΠ΅ Π² ΠΎΠ±ΡΠ΅ΠΌ ΡΠ΅ΠΆΠΈΠΌΠ΅ Π·Π°Π²ΠΎΠ΅Π²Π°Π½ΠΈΡ.
— Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ ΠΈΠ³ΡΡ, ΠΏΠΎΠ·Π²ΠΎΠ»ΡΡΡΠΈΠ΅ ΠΏΠΎΠΏΠΎΠ»Π½ΠΈΡΡ Π·Π°ΠΏΠ°ΡΡ Π²Π°ΡΠΈΡ
ΡΠ½ΠΈΡΠΎΠ² ΠΈΠ»ΠΈ ΡΠ΄Π΅Π»Π°ΡΡ ΠΈΡ
Π½Π΅ΠΏΠΎΠ±Π΅Π΄ΠΈΠΌΡΠΌΠΈ.
— ΡΠΎΠ·Π΄Π°Π²Π°ΡΡ Π²ΡΠ°ΠΆΠ΅ΡΠΊΠΈΠ΅ ΡΠ½ΠΈΡΡ Π²ΡΠ±ΡΠ°Π½Π½ΠΎΠΉ ΡΡΠ°ΠΊΡΠΈΠΈ.
— ΡΠΎΠ·Π΄Π°Π²Π°ΡΡ ΠΌΠ΅ΡΡΠ° ΡΠ°Π·ΠΌΠ΅ΡΠ΅Π½ΠΈΡ Π΄Π»Ρ Π²ΡΠ±ΡΠ°Π½Π½ΠΎΠΉ ΡΡΠ°ΠΊΡΠΈΠΈ.
ΠΠ°ΠΊ ΡΡΠΎ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ:
— Π·Π°Π³ΡΡΠ·ΠΈΡΠ΅ ΠΌΠΈΡΡΠΈΡ ΠΈ ΡΠ΅Π»ΠΊΠ½ΠΈΡΠ΅ Π·Π½Π°ΡΠΎΠΊ ΡΠΏΡΠ°Π²Π° Ρ Π½Π°Π΄ΠΏΠΈΡΡΡ «Cheat Menu»
— ΠΏΠΎ ΡΠΌΠΎΠ»ΡΠ°Π½ΠΈΡ Π²ΡΠ±ΡΠ°Π½Π° ΡΡΠ°ΠΊΡΠΈΡ Π‘Π¨Π, ΠΈΠ»ΠΈ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ Π²ΡΠ±ΡΠ°ΡΡ ΡΡΠ°ΠΊΡΠΈΡ, ΠΊΠΎΡΠΎΡΠ°Ρ Π²Π°ΠΌ Π½ΡΠ°Π²ΠΈΡΡΡ
— ΠΎΡΠΊΡΠΎΠΉΡΠ΅ ΠΌΠ΅Π½Ρ ΠΏΠ΅Ρ
ΠΎΡΡ, Π½Π°Π·Π΅ΠΌΠ½ΠΎΠΉ ΡΠ΅Ρ
Π½ΠΈΠΊΠΈ ΠΈΠ»ΠΈ Π²ΠΎΠ·Π΄ΡΡΠ½ΠΎΠΉ ΡΠ΅Ρ
Π½ΠΈΠΊΠΈ, ΡΡΠΎΠ±Ρ ΠΏΠΎΠ»ΡΡΠΈΡΡ Π΄ΠΎΡΡΡΠΏ ΠΊ Π²ΡΠ±ΠΎΡΡ Π΄ΠΎΡΡΡΠΏΠ½ΡΡ
ΡΠ½ΠΈΡΠΎΠ²
— ΡΠ΅Π»ΠΊΠ½ΠΈΡΠ΅ Π·Π½Π°ΡΠΎΠΊ, Π° Π·Π°ΡΠ΅ΠΌ ΡΠ΅Π»ΠΊΠ½ΠΈΡΠ΅ Π·Π΅ΠΌΠ»Ρ, ΡΡΠΎΠ±Ρ ΡΠΎΠ·Π΄Π°ΡΡ ΠΎΡΡΡΠ΄ ΠΏΠ΅Ρ
ΠΎΡΡ ΠΈΠ»ΠΈ ΡΡΠ°Π½ΡΠΏΠΎΡΡΠ½ΠΎΠ³ΠΎ ΡΡΠ΅Π΄ΡΡΠ²Π°.
ΠΠΈΡΡΠΈΠΈ, ΠΊΠΎΡΠΎΡΡΠ΅ ΡΠΆΠ΅ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡΡ ΠΌΠ΅Π½Ρ:
— Π½Π΅ΠΊΠΎΡΠΎΡΡΠ΅ ΠΌΠΈΡΡΠΈΠΈ, ΡΠ°ΠΊΠΈΠ΅ ΠΊΠ°ΠΊ ΠΏΠ΅ΡΠ²Π°Ρ ΠΌΠΈΡΡΠΈΡ Π² ΠΠ΅ΡΠΌΠ°Π½ΠΈΠΈ, Π±ΡΠ΄ΡΡ Π΄ΠΎΠ±Π°Π²Π»ΡΡΡ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ Π·Π½Π°ΡΠΊΠΈ Π²Π²Π΅ΡΡ
Ρ.
— ΠΏΡΠΎΠΊΡΡΡΠΈΡΠ΅ Π²Π½ΠΈΠ·, ΡΡΠΎΠ±Ρ ΠΏΠΎΠ»ΡΡΠΈΡΡ Π΄ΠΎΡΡΡΠΏ ΠΊ Π·Π½Π°ΡΠΊΠ°ΠΌ ΠΌΠ΅Π½Ρ ΡΠΈΡΠΎΠ².
— Π·Π½Π°ΡΠΊΠΈ ΠΌΠΈΡΡΠΈΠΉ ΠΎΡΡΠ°Π»ΠΈΡΡ Π½Π΅ΡΡΠΎΠ½ΡΡΡΠΌΠΈ.
Π‘ΠΎΠ·Π΄Π°Π½ΠΈΠ΅ ΡΠ½ΠΈΡΠΎΠ² Π²ΡΠ°Π³Π°:
— ΠΏΠ΅Ρ
ΠΎΡΠ° ΠΈ Π½Π°Π·Π΅ΠΌΠ½Π°Ρ ΡΠ΅Ρ
Π½ΠΈΠΊΠ°
— ΡΠ΅ΡΡΡΠ΅ ΡΠΈΠΏΠ° Π²ΠΎΠ»Π½: ΠΏΠ΅Ρ
ΠΎΡΠ°, Π»Π΅Π³ΠΊΠΈΠ΅ / ΡΡΠ΅Π΄Π½ΠΈΠ΅ / ΡΡΠΆΠ΅Π»ΡΠ΅ Π±ΡΠΎΠ½Π΅ΡΡΠ°Π½ΡΠΏΠΎΡΡΠ΅ΡΡ
— ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠ΅Ρ ΡΠ°Π½Π΅Π΅ Π²ΡΠ±ΡΠ°Π½Π½ΡΡ ΡΡΠ°ΠΊΡΠΈΡ
— Π²ΡΠ΅ ΡΠΈΠΏΡ ΠΈΠΌΠ΅ΡΡ ΡΡΠΈ Π²ΠΎΠ»Π½Ρ, ΠΏΡΠΈ ΡΡΠΎΠΌ ΡΠ΅Ρ
Π½ΠΈΠΊΠ° ΡΠ°Π·Π½Π°Ρ Π΄Π»Ρ ΠΊΠ°ΠΆΠ΄ΠΎΠΉ Π²ΠΎΠ»Π½Ρ
— ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ Π²Π°ΠΌ ΠΏΠΎΡΠ»Π΅Π΄ΠΎΠ²Π°ΡΠ΅Π»ΡΠ½ΠΎ ΡΠΎΠ·Π΄Π°Π²Π°ΡΡ Π²ΡΠ΅ ΡΠ΅ΡΡΡΠ΅ ΡΠΈΠΏΠ° Π²ΠΎΠ»Π½.
Π Π°Π·ΠΌΠ΅ΡΠ΅Π½ΠΈΠ΅:
— Π±ΠΎΠ»ΡΡΠΈΠ½ΡΡΠ²ΠΎ ΡΠ°Π·ΠΌΠ΅ΡΠ΅Π½ΠΈΠΉ Π΄ΠΎΡΡΡΠΏΠ½Ρ ΠΈ ΡΠΎΠ΄Π΅ΡΠΆΠ°Ρ ΠΊΠ°ΠΊ ΠΌΠΈΠ½ΠΈΠΌΡΠΌ Π΄Π²Π°ΠΆΠ΄Ρ Π΄ΠΎΡΡΡΠΏΠ½ΡΠ΅ Π±ΠΎΠ΅ΠΏΡΠΈΠΏΠ°ΡΡ
— 2b11 ΡΠ°Π·ΠΌΠ΅ΡΠ΅Π½ΠΈΡ Π½Π΅ Π±ΡΠ»ΠΈ Π΄ΠΎΠ±Π°Π²Π»Π΅Π½Ρ, ΠΏΠΎΡΠΊΠΎΠ»ΡΠΊΡ Π΄ΠΎΡΡΡΠΏΠ½Ρ ΠΌΠΈΠ½ΠΎΠΌΠ΅ΡΡ 2b14
— Π΄ΠΎΡΡΡΠΏΠ½Ρ Π² ΠΌΠ΅Π½Ρ ΡΡΠ°Π½ΡΠΏΠΎΡΡΠ½ΡΡ
ΡΡΠ΅Π΄ΡΡΠ²
ΠΠΎΠ΄ΠΏΠΈΡΠΈΡΠ΅ΡΡ, ΡΡΠΎΠ±Ρ Π·Π°Π³ΡΡΠ·ΠΈΡΡ
Cheat Menu
Cheat Menu for campaign missions
What is it:
— in-game menu to create units of your choice
— all factions supported: USA, GRM, Rebels, Russia, UAF, Germany
— all units that are available in general conquest mode (no infantry with trucks)
— game tweaks to allow resupply your units or make your units invincible
— create enemy units of selected faction
— create placements for selected faction
How to use it:
— load a mission and click icon on right side which says «Cheat Menu»
— by default USA faction is selected, or you can select faction you like
— open infantry, land vehicles or air vehicles menu to access selection of avaiable units
— click on icon and then click on ground to create infantry squad or vehicle
Missions that already use menu:
— some missions, like first germany mission will add additional icons on top
— scroll down to access cheat menu icons
— mission icons are left intact
Game modifiers:
— ammo resupply for whole map (enemies included)
— make your units invincible
— fully repair player vehicles
— create ammo resupply point containing variety of weapons
— call in artillery strike
— delete all spawned units
— AI mode off or on, applicable only to newly created units
— six environment selections to experience: day, night, dusk, dawn and their combinations
Create Enemy units:
— infantry and land vehicles
— four types of waves: infantry, lightly/medium/heavy armored units
— uses previously selected faction
— all types have three waves, with vehicles being different for every wave
— allows you to spawn all four types of waves in succession
Placements:
— majority of placements are available and contain at least twice available ammunition
— 2b11 placements were not added since 2b14 mortars are available
— available under vehicles menu
Inventory Modifications:
— able to make infantry drop their weapons, or gain a new weapon or ammo
— weapons from all categories are supported (limited variety): SMG/AR, machine guns, sniper rifles, grenade launchers
— one shot AT rocket launchers
— grenades, medkits
— meant to outfit squads with same weaponry
— mostly works (90%) due to game limitations
Ever wanted to have a bigger gun? Not shooting those pesky GRM guys up to your full potential? No worries. There is a menu just for such a need. Be it a bazooka guy, or a simple engineer, you can send them on a mission and not worry about them coming back. You have unlimited supply of minions.
Completing objectives too early? Running out of targets? Still keeping that grenade for a lucky kill? Now you can get targets on demand. Four varieties, suited for killing, maiming or simply enjoying how your units get slaughtered again and again. And if you really want to simulate war, you can get all waves to experience mini-conquest experience right in your campaign missions!
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ΠΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΠ΅ 1.009.1:
Π£Π»ΡΡΡΠ΅Π½ΠΈΡ:
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½Ρ Π²ΡΠ΅ ΡΡΡΠ΅ΡΡΠ²ΡΡΡΠΈΠ΅ Π² ΠΈΠ³ΡΠ΅ ΠΎΡΡΡΠ΄Ρ.
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½ ΠΏΠΎΡΠΎΠΊ ΡΠ΅ΡΡΡΡΠΎΠ² Π² ΠΌΡΠ»ΡΡΠΈΠΏΠ»Π΅Π΅ΡΠ΅. Π ΠΏΡΠΎΡΠ»ΡΡ
Π½Π°ΡΡΡΠΎΠΉΠΊΠ°Ρ
βΠΊΡΠΈΠ²Π°Ρβ ΠΏΠΎΠ²ΡΡΠ΅Π½ΠΈΡ ΠΏΠΎΡΡΡΠΏΠ»Π΅Π½ΠΈΡ ΠΎΡΠΊΠΎΠ² Π±ΡΠ»Π° Π΄ΠΎ 45 ΠΌΠΈΠ½ΡΡ. Π’Π΅ΠΏΠ΅ΡΡ ΠΏΠΈΠΊ ΡΡΡΠ°Π½ΠΎΠ²Π»Π΅Π½ Π½Π° 25 ΠΌΠΈΠ½ΡΡ Ρ Π±ΠΎΠ»Π΅Π΅ ΠΏΡΠΈΠ΅ΠΌΠ»Π΅ΠΌΡΠΌ ΠΏΠΎΡΠΎΠ³ΠΎΠΌ, ΡΡΠΎΠ± ΠΏΠΎΡΠΎΠΊ Π±ΡΠ» Π²ΡΡΠ΅ ΠΈΠΌΠ΅Π½Π½ΠΎ Π²Π½Π°ΡΠ°Π»Π΅, Π½Π΅ Π΄Π°Π²Π°Ρ ΡΠ΅ΡΠΈΡΡ ΠΈΡΡ
ΠΎΠ΄ ΡΠΎΠ±ΡΡΠΈΡ ΠΈΠ³ΡΡ Π² ΠΏΠ΅ΡΠ²ΡΠ΅ 15 ΠΌΠΈΠ½ΡΡ ΠΈΠ³ΡΠΎΠ²ΠΎΠ³ΠΎ ΠΏΡΠΎΡΠ΅ΡΡΠ°.
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½Π° Π ΡΡΡΠΊΠ°Ρ Π»ΠΎΠΊΠ°Π»ΠΈΠ·Π°ΡΠΈΡ Π΄ΠΎ Π±ΠΎΠ»Π΅Π΅ Ρ
ΠΎΡΠΎΡΠ΅Π³ΠΎ ΡΠΎΡΡΠΎΡΠ½ΠΈΡ.
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½ ΡΡΠΌΠ°Π½ Π²ΠΎΠΉΠ½Ρ.
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½Π° ΠΊΠ°ΡΡΠ° 2v2 ΠΡΡΠ°Π½
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½Π° ΠΊΠ°ΡΡΠ° 2v2 ΠΡΠ΅Π½Ρ
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½Π° ΠΊΠ°ΡΡΠ° 2v2 Π’ΠΈΡ
Π²ΠΈΠ½
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½Π° ΠΊΠ°ΡΡΠ° 2v2 ΠΡΠΎΠΌΠ·ΠΎΠ½Π° (ΠΊΠΎΠ½Π²Π΅ΡΡΠΈΡ Ρ 1v1)
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½Π° ΠΊΠ°ΡΡΠ° 3v3 ΠΠ°ΡΡΠΈΠΊΠ°Π΄Ρ (ΠΊΠΎΠ½Π²Π΅ΡΡΠΈΡ Ρ 2v2)
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½Π° ΠΊΠ°ΡΡΠ° 3v3 Π‘ΡΠ΅ΠΏΡ
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΎ ΠΌΠ½ΠΎΠ³ΠΎ ΠΌΠΈΠ½ΠΈ ΠΊΠ°ΡΡ
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΎ Π±ΡΠΎΠ½ΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΊΠΎΠ»Π΅Ρ Ρ Π±ΡΠΎΠ½Π΅ΠΌΠ°ΡΠΈΠ½. ΠΡΡΠΎΡΠΈΡΠ΅ΡΠΊΠΈ Π½Π° Π½ΠΈΡ
ΡΡΠΎΡΠ»ΠΈ ΡΠΏΠ΅ΡΠΈΠ°Π»ΡΠ½ΡΠ΅ βΠΏΡΠ»Π΅ΡΡΠΎΠΉΠΊΠΈΠ΅β ΠΊΠΎΠ»Π΅ΡΠ° (ΠΠ-6, Sdkfz 234, ΠΈΡΠ΄)
ΠΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΎ Π²ΡΠ΅ΠΌΡ ΠΏΠ΅ΡΠ΅Π·Π°ΡΡΠ΄ΠΊΠΈ ΡΠ°ΠΊΠ΅ΡΠ½ΠΎΠΉ Π°ΡΡΠΈΠ»Π»Π΅ΡΠΈΠΈ (ΡΠ΅Π±Π°Π»Π°Π½Ρ Π°ΡΡΡ)
ΠΡΠ»ΠΈ Π²Ρ Π΄ΠΎΠ»Π³ΠΎ ΠΎΠΆΠΈΠ΄Π°Π»ΠΈ ΠΈΠ³ΡΡ ΠΊΠΎΡΠΎΡΠ°Ρ ΠΏΠΎΠ²Π΅ΡΡΠ²ΡΠ΅Ρ Π²Π°ΠΌ ΠΈΡΡΠΎΡΠΈΠΈ ΠΈΡΡΠΎΡΠΈΠΈ Π²ΠΎΠΉΠ½Ρ. ΠΠ»Π°ΡΡΠΎΡΠΌΡ ΠΊΠΎΡΠΎΡΠ°Ρ ΠΏΠΎΠ·Π²ΠΎΠ»ΠΈΡ Π²Π°ΠΌ Π²ΠΎΡΠΏΡΠΎΠΈΠ·Π²Π΅ΡΡΠΈ ΡΡΠ°ΠΆΠ΅Π½ΠΈΡ. ΠΠ°ΠΌ Π½Π΅ ΡΡΠΎΠΈΡ Π±ΠΎΠ»ΡΡΠ΅ ΠΈΡΠΊΠ°ΡΡ, Π° Π½Π°ΡΡΠ°Π»ΠΎ Π²ΡΠ΅ΠΌΡ ΠΏΠΎΠ³ΡΡΠ·ΠΈΡΡΡ Π² Gates of Hell.
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ΠΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΠ΅ 1.011.0:
Added humans can heal while in prone stance to avoid being exposed to enemy fire while healing.
Added medics can revive soldiers while in prone stance to avoid being exposed to enemy fire while reviving.
Added ability to switch Direct Control mode (classic/3rd person) while NOT inside direct control.
Added UI button to show player what direct control mode they have pre-selected.
Added Added direct control and direct control toggle to vehicle view
Added empty fuel cans to tanks, armored cars, cars, and trucks inventory
Added new 3d model for Hand-HohlLadung
Added additional Mosin rifleman to Late War Soviet Guards Rifle Squad
Added new tank commander animation to some tanks
Added new FX for less violent tank detonation
Added voice over for soviet soldier in The Cold Supper
Added global intermediate firinc arc for grazing guns (increased gravity slightly for multiplayer, decreased for singleplayer)
Updated chinese localization
Updated MP Fall: added another road
Updated MP barrikady: Fixed terrain and objects
Updated MP Hills: gathered rocks to improve pathfinding
Updated MP Kalinin: Fixed missing trench end, minor edits
Updated MP Steppe: removed one fence around the church
Updated MP & SP Tikhvin: fixed indestructible barn doors
Updated MP Shirayevo: fixed bridge for pathfinding, vehicles should be able to cross it without jumping around
Updated MP Balzerweg: added more and better cover to the destroyed convoy flag, removed lost MG34 from the mission file
Updated Conquest heroic difficulty so AI advances up the research tree faster. Peaks at 17 matches instead of 24.
Updated vehicle view for panzer4d, stug3f, panzer5, tiger2, sturmtiger, tiger1, ferdinand, isu152, su100y
Updated bm13 Katyusha with suspension.
Updated wooden bridge 206 with hitboxes, destructibility and walkable surface
Updated weathers on Shiryayevo
Updated Late War German Tier 3 Fusiliers squad Fusiliers from a MG42 50 drum to 250 round belt MG42
Updated Late War German Tier 4 Gebirgsjager squad Fusiliers from a MG34 75 double drum to 250 round belt MG42
Updated third person max range fire restriction only for guns with top-down view on first person
Fixed netcode/muliplayer burn/fire actions sync (human and vehicle on fire)
Fixed netcode/muliplayer for component state desync (vehicles with broken components not synced between players and server)
Fixed netcode/muliplayer revive sync state
Fixed in conquest actors appearing twice ingame (doubled tank crews on vehicles)
Fixed in conquest resource count rounding bug (number of research points in rewards, etc)
Fixed in conquest crew members of vehicles spawning with the weapons in their hand when they shouldn’t.
Fixed crash in scene destroy (should not happen, but GEM doesn’t care)
Fixed CP value for ZiS5 transport truck in conquest
Fixed crew count for grille_m in conquest (spawning crew in center of map)
Fixed is2_43 invisible engine part on fire bug
Fixed Spawn at edge of map border of 4v4_hills
Fixed bot purchase date for conquest to include the gaz_aaa_72k
Fixed panzer4g armor durability
Fixed LOD and other settings for sov_2st_build1 (building)
Fixed t26_33 invisible wheelL6
Fixed assault sapper mg inventory to always have helmet
Fixed Late War German Tier 3 Squads CP values. They were un-intentionally lower than Soviets Tier 3 squads by 9-10 CP
Fixed costs of German infantry with random chance to have Panzerfaust in late war
Fixed costs of Russian infantry with SVT40 in late war
Fixed t60 xx model
Fixed localization duplicates
Fixed panzer 5a and tiger1hunt «enumerator number» access route.
Fixed ram volumes not attached to body bone of vehicles
Fixed 1st Person view on tiger2b
Fixed panzer1b turret on xx model
Increased bazooka class weapons penetration distance from 0.7m to 1m
Increased damage done to components after armor penetration from blast waves (HE shells)
Increased blast energy for 200mm+ caliber HE shells and Sturmtiger Rocket
Increased accuracy of 120mm mortars at longer range
Increased accuracy of rocket artillery at longer range
Increased accuracy past max range to still really low (albeit not absurd) values to avoid awkward trajectory issues
Increased cooldown timer for Tank Crew squads to 90 seconds
Reduced restitution physics for wood and ground materials to reduce grenade bounce
Reduced conquest pionier squad from 14 to 12 soldiers
Reduced price of KV1-S
Reduced price of Su-152
Reduced price of KV-85
Reduced price of IS-1
Reduced AT Rifle penetration beyond intended max range
Removed big explosions from tanks when hull durability reaches 0. Replaced with smaller fx. Big explosion remains for ammo detonation.
ΠΡΠ»ΠΈ Π²Ρ Π΄ΠΎΠ»Π³ΠΎ ΠΎΠΆΠΈΠ΄Π°Π»ΠΈ ΠΈΠ³ΡΡ ΠΊΠΎΡΠΎΡΠ°Ρ ΠΏΠΎΠ²Π΅ΡΡΠ²ΡΠ΅Ρ Π²Π°ΠΌ ΠΈΡΡΠΎΡΠΈΠΈ ΠΈΡΡΠΎΡΠΈΠΈ Π²ΠΎΠΉΠ½Ρ. ΠΠ»Π°ΡΡΠΎΡΠΌΡ ΠΊΠΎΡΠΎΡΠ°Ρ ΠΏΠΎΠ·Π²ΠΎΠ»ΠΈΡ Π²Π°ΠΌ Π²ΠΎΡΠΏΡΠΎΠΈΠ·Π²Π΅ΡΡΠΈ ΡΡΠ°ΠΆΠ΅Π½ΠΈΡ. ΠΠ°ΠΌ Π½Π΅ ΡΡΠΎΠΈΡ Π±ΠΎΠ»ΡΡΠ΅ ΠΈΡΠΊΠ°ΡΡ, Π° Π½Π°ΡΡΠ°Π»ΠΎ Π²ΡΠ΅ΠΌΡ ΠΏΠΎΠ³ΡΡΠ·ΠΈΡΡΡ Π² Gates of Hell.
last update Sunday, September 12, 2021
Report problems with download to [email protected]
In order to unpack this file after download, please enter the following password: trainer.
This is a promo version of a trainer, which means that for free you can only activate one of the available functions. In order to access the rest of this trainer’s functions, you will need to purchase its premium version at cheathappens.com and download its full version.
Activating this trainer
Press F1 at main menu.
Listen for ‘Trainer Activated’.
Press desired hotkey. All hotkeys can be changed on the trainer.
Promo option:
NumPad1: Unlimited Ammo
NumPad6: Game Speed
Selected Unit: Level
Premium options
NumPad1: Unlimited Ammo
NumPad2: Set XP to Max For Level
NumPad3: Reset Morale
NumPad4: Unlimited Fuel
NumPad5: Carnage Mode
NumPad6: Game Speed
Editor Options
# Dynamic Campaign Conquest
Research Tree Points
Notes
toggle on and most infantry weapons and likely
many vehicle weapons are unlimited.
Mute Hotkeys
To temporarily disable the Hotkeys, press CTRL-H after trainer is activated. You can use CTRL-H to re-activate the Hotkeys as well. You can also mute specific hotkeys by changing the hotkey you want to mute to ‘NONE’.
VR Mode
Click on the VR MODE button. Trainer options will now be drawn as buttons. Activate the trainer as usual with your keyboard. Put your HTC Vive on and when you are ingame press the MENU button on the hand controllers to open the steam overlay. At the bottom you can click on the DESKTOP button and you can easily press options on the trainer with your hand controller now.
As of now the oculus has no unique input device and uses keyboard or xbox controller. Both are support by the trainer already.
Note: The cheats and tricks listed above may not necessarily work with your copy of the game. This is due to the fact that they generally work with a specific version of the game and after updating it or choosing another language they may (although do not have to) stop working or even malfunction.
Extra care should be taken with modifications, trainers, and other things that were not created by the gameβs developers. In this case the possibility of malfunctioning or even damaging the game, which may necessitate reinstalling the game, is particularly high.
Π ΠΈΠ³ΡΠ΅ Call to Arms: Gates of Hell Ostfront ΠΌΠΎΠΆΠ½ΠΎ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ ΡΠΈΡ-ΠΊΠΎΠ΄Ρ Π΄Π»Ρ ΠΏΠΎΠ»ΡΡΠ΅Π½ΠΈΡ ΡΠ°Π·Π»ΠΈΡΠ½ΡΡ ΠΏΡΠ΅ΠΈΠΌΡΡΠ΅ΡΡΠ² ΠΈ ΡΠΏΡΠ°Π²Π»Π΅Π½ΠΈΡ ΠΈΠ³ΡΠΎΠ²ΡΠΌ ΠΏΡΠΎΡΠ΅ΡΡΠΎΠΌ. ΠΠ»Ρ Π²Π²ΠΎΠ΄Π° ΡΠΈΡ-ΠΊΠΎΠ΄ΠΎΠ² Π²ΡΠΏΠΎΠ»Π½ΠΈΡΠ΅ ΡΠ»Π΅Π΄ΡΡΡΠΈΠ΅ ΡΠ°Π³ΠΈ: ΠΎΡΠΊΡΠΎΠΉΡΠ΅ ΠΊΠΎΠ½ΡΠΎΠ»Ρ ΠΈΠ³ΡΡ, Π½Π°ΠΆΠ°Π² ΠΊΠ»Π°Π²ΠΈΡΡ «~» (ΡΠΈΠ»ΡΠ΄Π°); Π²Π²Π΅Π΄ΠΈΡΠ΅ Π½ΡΠΆΠ½ΡΠΉ ΠΊΠΎΠ΄ Π΄Π»Ρ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ ΠΆΠ΅Π»Π°Π΅ΠΌΠΎΠ³ΠΎ ΡΡΡΠ΅ΠΊΡΠ°. ΠΡΠΈΠΌΠ΅ΡΡ ΠΊΠΎΠ΄ΠΎΠ² Π²ΠΊΠ»ΡΡΠ°ΡΡ «godmode» Π΄Π»Ρ Π½Π΅ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΠΈ, «additem [Π½Π°Π·Π²Π°Π½ΠΈΠ΅ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ°]» Π΄Π»Ρ ΠΏΠΎΠ»ΡΡΠ΅Π½ΠΈΡ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠΎΠ² ΠΈ «noclip» Π΄Π»Ρ Π²ΠΊΠ»ΡΡΠ΅Π½ΠΈΡ ΡΠ΅ΠΆΠΈΠΌΠ° ΠΏΠΎΠ»Π΅ΡΠ°. ΠΠΎΠ»Π½ΡΠΉ ΡΠΏΠΈΡΠΎΠΊ ΠΊΠΎΠΌΠ°Π½Π΄ ΠΌΠΎΠΆΠ½ΠΎ Π½Π°ΠΉΡΠΈ Π½Π° ΡΠΎΡΡΠΌΠ°Ρ ΠΈ ΡΠ°ΠΉΡΠ°Ρ , ΠΏΠΎΡΠ²ΡΡΠ΅Π½Π½ΡΡ Call to Arms: Gates of Hell Ostfront.