Project Zomboid: Чит-Мод/Cheat-Mode (170 очков навыков)
Просто берём скачаный факл MainCreationMethods и кидаем в Project Zomboid\media\lua\shared\NPCs с заменой файлов навсякий пожарный создайте копию оригинального файла.
После в игре у всех професий будет по 170 очков навыков кол-во очков хватит для всех навыков.
С уважение Dextior 😉
Спасибо! Всё работает.
Версия 32.30 скачанный файл работает успешно. Спасибо.
Павел Карташов Да нехрена не работает, классов нету!
Назар Котов Или может быть версия не та 🙂
Dextior Ага все пашет, только из мульти плеера выкидывает(((
Каждый администратор сервера Project Zomboid выполняет множество различных операций, а запомнить все команды админа не просто. Для облегчения жизни мы собрали все консольные команды администратора в сводную таблицу.
Команды вводятся в чат через / при наличии соответствующих прав или непосредственно в консоль сервера.
Здесь вы найдете команды для телепортации, выдачи предметов и машин, блокировки пользователей и многое другое.
Команда
Пример
Описание
addalltowhitelist
/addalltowhitelist
Добавить всех игроков с паролем в белый список
additem
/additem «name» «Base.Axe» count
Добавить предмет игроку. Без указания пользователя предмет выдается Вам
adduser
/adduser «name» «pwd»
Добавление нового игрока в белый список с паролем
addusertowhitelist
/ addusertowhitelist «name»
Добавление пользователя с паролем в белый список
addvehicle
/addvehicle «Base.VanAmbulance» «name»
/addvehicle «script» «user or x,y,z»
/teleport «player1» «player2»
Телепортировать себя к игроку или игрока к игроку
teleportto
Все эти консольные команды администратора помогут Вам в нелегком труде по администрированию сервера.
Go to C:\Program Files (x86)\Steam\SteamApps\common\ProjectZomboid\media\lua\client
1. Copy and paste the «Demo warning» LUA file to desktop. 2. Rename file to «CheatPlayerXPSkill.lua». 3. Open file with notepad, delete all text, copy and paste the following; getCore() getPlayer()
function AddPlayerXP(character) if isKeyDown(Keyboard.KEY_Y) and isKeyDown(Keyboard.KEY_F11) then character:getXp():AddXP(Perks.Fitness, 1000); character:getXp():AddXP(Perks.Strength, 1000); end if isKeyDown(Keyboard.KEY_U) and isKeyDown(Keyboard.KEY_F11) then character:getXp():AddXP(Perks.Sprinting, 1000); character:getXp():AddXP(Perks.Lightfoot, 1000); character:getXp():AddXP(Perks.Nimble, 1000); character:getXp():AddXP(Perks.Sneak, 1000); character:getXp():AddXP(Perks.Cooking, 1000); character:getXp():AddXP(Perks.Woodwork, 1000); character:getXp():AddXP(Perks.Farming, 1000); character:getXp():AddXP(Perks.Axe, 1000); character:getXp():AddXP(Perks.Blunt, 1000); character:getXp():AddXP(Perks.Aiming, 1000); character:getXp():AddXP(Perks.Reloading, 1000); character:getXp():AddXP(Perks.Fishing, 1000); character:getXp():AddXP(Perks.Trapping, 1000); character:getXp():AddXP(Perks.BluntGuard, 1000); character:getXp():AddXP(Perks.BluntMaintenance, 1000); character:getXp():AddXP(Perks.BladeGuard, 1000); character:getXp():AddXP(Perks.BladeMaintenance, 1000); character:getXp():AddXP(Perks.PlantScavenging, 1000); character:getXp():AddXP(Perks.Doctor, 1000); end — if isKeyDown(Keyboard.KEY_I) and — isKeyDown(Keyboard.KEY_F11) then — character:getXp():AddXP(Perks.Strength, 1); — end end
Check through the forums someone has already answered this. I can’t remember which file it is you edit.
You wouldn’t get banned because you can’t play multiplayer with the edited files anyway.
The largest, most advanced, and easy to use mod of its kind. Features fully modular and toggleable cheats ranging from God Mode, item spawning, zombie spawning, skill editing, creative, terraforming, infinite carryweight, flying, and more. Credit to Onkeen for the awesome preview picture.
Note: This mod is no longer being developed. If an update breaks something I’ll come back to fix it. And yes, this works on build 41, please stop asking.
All of the features are toggleable and can be turned off/on at any time. These are also compatible with any existing saves. The mod is fully modular, an update might break one or two things but it most likely will not break the entire mod. It will also work on multiplayer, but it will only show up and function for server admins (meaning it is safe for multiplayer)
I will try to help the best that I can with any issues you may have, and I am open to any suggestions with two exceptions explained later below.
To use this mod, right click anywhere and hover over the «Cheat Menu» context menu.
These are 100% safe, and do not make any permanent changes to your save.
The enabled/disabled states of the following cheats persist between loads: God Mode, Ghost Mode. Like all cheats in this mod, they do not permanently alter your save and are safe to use.
Click Subscribe and launch Project Zomboid. In the Mods menu in the Main Menu, make sure that Cheat Menu is activated (it’ll have a green check mark. if it doesn’t, double click it to activate it.) Load or create a new character. The red context menu that you bring up when you right click anywhere will have a new entry called «Cheat Menu» that this mod adds.
According to player reports, it does not work for all players in splitscreen.
On multiplayer, the mod does not show up for non-server admins. This is intentional.
Sometimes the menu does not appear, despite the mod being enabled. This is usually caused by a mod conflict or Debug Mode being enabled.
Please report below if anything is broken. As I’ve said earlier, feel free to request any features or leave suggestions. If you’re having problems with this mod let me know in the comments and I’ll look into it.
Acecool, for overhauling the Compass Menu (now known as Teleport & GPS Menu)
Robomatt for his modding tutorials and wisdom.
Mind Mod, for which I wouldn’t have learned to mod Project Zomboid if it never existed.
Ra1n1s from pz-mods, for taking the time to test my mod and report any bugs.
Grazziani from TIS forums, for finding the solution to long distance teleportation issues.
The Indie Stone Forums and PZ-Mods community, who have provided help, reported bugs, and gave suggestions. If it wasn’t for you guys, this mod never would’ve happened