spellforce platinum edition чит коды
SpellForce: Cheatcodes (Russian)
Чтобы вызвать консоль, нажмите одновременно клавиши Ctrl и ].
Затем введите читкод и подтвердите ввод нажатием Enter.
Замечание: x = 1 = ON; x = 2 = OFF
Все коды чувствительны к регистру
Чит код не работает! Консоль не вызываеться! У меня версия от Platinum
Application:SetBuildingFastBuildMode(x) Не робит вводиться но ничего не делает
У меня консоль вызывалась: Ctrl и ] отпустить контрол, нажать отдельно ].
У меня не идут коды! что делать? читы (или как их там) я не знаю как устанавливать, я даже не знаю что это=)
Чит коды нужны для обманывая)) Например, спользуешь чит код для бессмертия и ты бессмертен))
Читы идут! просто нада писать так как тут там где большая буква ставить большую. и.т.д
что должно произойти при выполнении вот етого. Application:SetFigureTechTreeMode(x) и Application:SetBuildingTechTreeMode(x)
а то я набираю и ничего не происходит
Все ета полная фигнятень просто взломайте героя artmoney и все
ни хз-кай тут незнаю че ето дает и все ниче смешного нет
Коды чувствительны к регистру
есть коды на золото,серебро и медь!?
FearLess Cheat Engine
Community Cheat Tables of Cheat Engine
Post by Sebubble » Sun Mar 24, 2019 11:59 pm
This table is NOT made by me.
I put together a really useful table (AFAIK made by Recifense, reposted here by STN) along with the ‘Instant Unit’ code from the old cheat engine website. I can’t remember the name of the person who made the Instant Unit cheat. I’ll give credit if I find out.
All cheats are automatically enabled. To disable any, change the value from ‘1’ to ‘0’ in the ‘Value’ section on the table.
NOTES
I just wanted to add a few notes about the cheats. Things I’ve noticed or that may be useful.
First off, I want to say that I have used a speed boost cheat for my avatar in the past. There is a guide on the Steam page named ‘Avatar Editor (Stats/Money/Levels/Exp/Skills/Run-ATK-Cast Speed)’ by Syondi. Just in case this ever disappears, I have saved the information from the guide. Very useful if you want your avatar to zip across maps.
Main/Most Popular Codes:
Open cheat window in game by pressing/holding Ctrl and then pressing ]
This is how I open it on a UK Qwerty keyboard. May be different on other keyboards. I have seen people saying Ctrl and then +
Press Esc to exit cheat window.
A COUPLE OF NOTES ON THESE
To disable any of the cheats with ‘1’. Type in the code again and instead put ‘0’. This was useful for me when my avatar was completely stuck being surrounded by so many enemies and I wanted to get them out by disabling God Mode.
You don’t have to type the codes each time, there should be a little drop box at the top of the window where you can click a cheat previously used and it will put it in the type box ready. As you have to redo the in-game cheats every time you change maps, I discovered a way of making it faster. If you open the drop down box and leave your cursor hovering over the cheats, then exit. Open it again and click one cheat, you’ll have to click in the type box and then ‘Enter’ for it to activate. After this, you’ll no longer have to click inside the type box. You can click the cheat and then ‘Enter’ straight away. This might be stupid and there also might be a quicker way, but it’s been a time-saver and frustration-saver for me. Apologies if this was unclear.
I believe the NoManaUsage cheat also works on the enemies, so they will be able to use their spells indefinitely as well.
BACK TO OTHER CHEATS
I saved this description of summoning any unit to the map, changing your avatar or any unit’s appearence, and removing units from the map. I only saved the description from the old SpellForce website so unfortunately, I can’t credit who wrote this. I will edit if someone informs me of who.
This has one drawback, though. Most units you will spawn will be hostile, but what if we want to control the units we spawn? I haven’t actually found a way to change the friend/foe of the spawned units, but there is a workaround for that using the debug mode.
Turn debug mode on by typing GameView:Mode_ToggleDebug(). The game will now world debug mode, but what we need is figure(unit) IDs that are currently on the map.
To get what we want, type DebugInfo:ToggleCategoryMode() once, or until you see the text in the upper left corner change to «Figure Debug: Figure#». Now a number (figure number) will appear on every unit on the map.
Apparently, if the last two numbers are 0, your unit will not change in level. If they are any other number, then the unit’s level will change to reflect the new unit’s max level. If you transform your avatar, you will not get extra skill points by leveling up this way. Note that the icon shortcut for your avatar will disappear. Until you make any modification to your equipment (just unequipping or equipping anything will work), it will not have any effect on the stats. But if you unequip your weapon after this, you might not be able to attack (haven’t tested this with all units). You will also lose your spells, but you will gain the new unit’s ones, if it has any. The spells will activate automatically during combat. Be careful, if your avatar dies while transformed, you will be stuck. It will not respawn at the last bindstone. Your avatar will change back to normal when changing maps, but can’t enter portals, so the only way to change back is to use a bindstone.
Example: Say I want to transform my avatar into End of All Hope. My avatar’s figure number appears to be 83. The End of All Hope’s unit ID is 151. If I wanted to jump to this unit’s max level (30), I would type:
FigureToolBox:TransformFigure(83,151,1,1)
else, I would type:
FigureToolBox:TransformFigure(83,151,0,0)
thus transforming while staying at the same level.
Other working console commands are:
Application:TakeFigureControl(figureNumber)
Allows you to control any unit already on the map. The unit friend/foe will still be the same, though. So it will still be attacked and will attack all units it was an enemy to before taking control of it.
Application:Test_FigureVanish(figureNumber)
Removes any unit from the map.»
Just to clarify on the summoning of units, I have not found a way to find the map’s X and Y coordinates yet, so trying to place a unit in a specific place is rather difficult. If anyone knows how to find map coordinates, please impart your knowledge.
ALSO, I do have an entire list of unit IDs, but it is too long to list here. I can provide IDs if requested. Just in case you want to transform your avatar into a Demon Lord (2421) in Liannon.
The map coordinates also work for the teleportation cheat for your avatar. Again, you might mess up the game putting random coordinates in, but the only map I know this would be useful is on the map with the Emerald game in SotP. It’s impossible to win, so you’re never meant to open the chests. Luckily for us, they actually put stuff in the chests anyway, and I do know the coordinates for this one.
Type:
Application:TeleportAvatar(240,440)
May need a space between the coordinates, I can’t remember.
To get back on the pathway to the right, type:
Application:TeleportAvatar(260,440)
FIX FOR HIRIN DIALOGUE
Apologies, I know this isn’t technically a cheat, but it’s a fix using the cheat window or ‘console’ in game. I can’t remember the map name but it’s the map where you talk to Hirin in SotP. I always found his ‘side quest’ kind of odd and it turned out to be a bug.
Again, this quick fix is taken from the SpellForce website, and I don’t have the name of the user who provided it, but here is the quote anyway.
«For Hirin’s text there is a quickfix to be typed in the console:
close console with Esc.»
All of these SHOULD work on a retail copy of Platinum. Last I checked, they also all worked on the Steam version, even after the update. (Getting the widescreen mod for retail is a lifesaver). Have not tested on GOG or any other platforms. Let me know if these no longer work or anything.
Spellforce 2: Shadow Wars: Все коды
Во время игры нажмите на ‘Ctrl’ + ‘]’ (или ‘Ctrl’ + ‘+’) для вызова консоли. Затем вводите коды:
все читы работают, просто вводить надо правильно, пример: LogSender:GiveGood(99999) писать точно также, со скобками и большими буква как показано на примере.
да ну ваш артмани cheatengine круче
unammed. ну лохи не лохи а артманя рулит бесспорно.)
Попробуй нажать на ‘Ctrl’ + ‘]’ (или ‘Ctrl’ + ‘+’) одновременно.
Этот код часто отключается.Нужно постоянно проверять, включен ли он.
на хрена эти читы?artmoney рулит.
деньги только в быстрой битве пашут?
Артмани тогда за чем??
А можно с помощью Artmoney уровень взломать? А то я пробовал чёт не хочет. А вот ману и жизнь раз плюнуть.
Джон1995 да можно, я много раз так делал. ты кароч с опытом это проделай и в след. раз када ты получешь опыт за вып. задание или када монстра убьешь то лвл автоматич. повысится. лично я сразу старался что б он сразу на 30 лвл, а потом что б очки обучения сделать бесконеч. ну и все) ArtMoney рулит. )))))))))
Джон1995 вот у тя говоришь жизни с маной взломать получается? Подскажи на какой частоте. А то я тока опыт и очки обучения знаю. Опыт на 3 а очки на 2 или 8.
jeka100 Можеш пожалуста обьяснить как взломать на опыт паподробний.
не работает почему то чит туман войны пишет какую то охинею)) может только на версии 1.2 работает?
Опыт и очки прекрасно ломаются ArtMoney, надо только поставить тип 4 байта целое.
через артмани всё прокачал
Народ читы для SpellForce 2: Dragon Storm, из за этого могут не работать (пользуйтесь ArtMoney).
Народ так бессмертие работает или нет? Просто в некоторых играх здоровье может опускаться но не падать ниже единицы или же оно вообще не должно падать?
Raziel 7777777 бессмертие работает только для главного героя. Он просто не умирает и все по истечению жизни. За то все остальные смертны.(((
Здесь ни чего не работает кроме вызова консоли.Пользуйтесь ArtMoney(http://artmoney.ru/rus.htm)
а че такое туман войны
Читы говно бо когда надо не пашут вобще работает консоль а вводиш чит не хрена не происходит кто знает как тут разобратса?
После разговора с Дарием в Лианноне (вторая локация) получаете кучу заклинаний, предметов и опыта(т.е. с каждым убийством зарабатывается уровень).
Так же заметил, что дроп повысился, но может это мне показалось просто :Р
Установка:
1) Разархивировать документ
2) Скопировать в X:\. \SpellForce\Script
3) Начать новую игру
P.S. Советую скопировать оригинал, на всякий случай.
OutworldDevourer Создать папку script.
qwerty-zx5 Удалил вирусы с компьютера Windows 7 SP1 x64 и игра запустилась.
что делать если нету папки script?
конфликтует с дополнениями,не советую где ЧИТ на опыт.
SpellForce: Platinum Edition – Console Debug Codes
List of debug commands to enter in the ingame console to fix some singleplayer based bugs.
General Information
The following quickfixes can be used in the ingame console to solve some bugs that possibly occur during the different story campaigns.
You can only use the quickfixes listed here if you have exactly the described problem. If your problem is different, the qickfixes could do a lot of damage. If you want to enter a quickfix, save it first.
You can open the console by pressing “Ctrl” & Shift & “+”. After you successfully entered your quickfix you can close the console by pressing “Esc”.
You can use the arrow key up to restore your last command.
Please look carefully at every command to not confuse braces “<>” with parenthesis “()”. Elsewise the command will not work.
This guide contains quickfixes that I found through research. Unfortunately there are some missing, but the original Spellforce forum and German wiki are both down for good, so I can not look them up. If I find some more, I will include these here too.
The Order of Dawn
Southern Windwall Mountains – Hörgr
In the quest “The bigger they are …” you can feed the giant Hörgr poisoned meat. If you manage to kill Hörgr before having switched his meat, the quest will remain stuck.
The Breath of Winter
The Abyss – Cenwen does not react
After the fial darg is killed you can not speak to cenwen.
Firefangs – Questblocker
If you have activated the search for fires to hold and you leave the map without finishing it, you will not be able to finish it by returning to the burning fangs. This should be patched, but i still leave it here.
Then you have to hold all the fires together for about 3 minutes (they should also burn brighter now), until you can continue.
Shal’Dun – Craig Un’Shallach dies through attack
Craig has died through an attack and later for the abyss quests no longer to be found.
The fix refers to a situation where Craig is not killed by the pact, but by an attack, and no NPC is available for dialogue on the key.
If you have a fitting savegame, you should just reload.
Else we must then advance a quest condition and open a gate. To do this:
This should solve the quest “Talk to Craig” and start in “Enter the Portal to the Abyss”. Address the gate in front of the portal to the abyss afterwards, it should open as if you had the glowstone key.
Nevershade Frontier – Items left at shrines before quest was active
You left the items for the quest “The Signet of the Beast” at the shrines, before the quest was activated.
This simulates the existence of the three objects.
Tirganach – Gate to Frostweaver Rift does not open
The gate cannot be opened via console, only a teleport cheat helps.
Tirganach – Flink McWinter´s cell door does not open
You do have the cell key, but the door does not open.
Echo Swamps – The masked does not give the Lucius quest
The rune quest chain cannot be started. This can happen if you ignore The Masked and leave the echo swamps first.
This quickfix should solve the quest to save Lucius and set the quest state of The Masked correctly for the spawn in Tirganach.
The Masked should now disappear from the echo swamps and then be found in the west of the city of Tirganach. As soon as Shal’Dun is reached, he will move there.
Shadow of the Phoenix
Colloseum – Progress of the arena quest will not continue after successfully killing the dark elves
Be sure that you have a backupsavegame. This could mess up your questbook.
Start a new round with zerbo and defeat the dark elves. Stay in the arena and open the console and enter the following.
City of Souls – Hirin has no dialogue
This is an unfixed bug, all players will have it. Enter the following code and Hirin will provide some lore information. As long as you use the dialogue in the specified order, the logic of the information will be OK.
Onyx shores – Gora
You can not speak to the gora, even when you should be able to.
Empyria – Nandini is active again
Vagabond Nandini follows you, even if you exhausted all her dialogue.
Empyria – cursed coin & Flink McWinter
You have got the cursed coin of the goblin from the city of souls, which you need for the “Protection Money” Quest. You can not proceed, because you can not speak to Flink McWinter.
This command is also listed to fix the quest with Seth Dundred in Empyria. Unfortunately I do not know the precise situation to use this.
Clockwork halls – Uru fix
You aligned all the pointers of the first puzzle correctly but the gate will not open.
Darkwind keep – Gate will not open
You killed all enemies in the map and destroyed their camps as far as you could but the gate in the south does not open.