фоллаут 4 мод aaf compatibility patches

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AAF Unique Player Framework Compatability Patch

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About this mod

Makes Advance Animated Framework (AAF) compatible with Unique Player Framework.

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Version 1.0

What does this do?

AAF uses the vanilla body reference when ever AAF animations are played. This is why your charcter reverts back to the vanilla body (or whatever body you gave in Meshes\actors\Character\CharacterAssets folder) while UPF is installed. This patch will make AAF use UPF’s unique player body reference (the mesh you put in Meshes\actors\Unique\Character\CharacterAssets folder) instead of the vanilla one.

ESL version now available

Bugs
This is a very simple patch so it should work without any issues. If there some issues, go ahead and post em in the bug section

Instructions
Install AAF
then UPF by 6maniman
then this mod

Do not reupload this mod on other websites

Credits
dagobaking
maniman303
The wonderful people who make creation kit tutorials
Todd Howard (for motivating me to make and upload this mod)

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File information

Last updated

Original upload

Created by

Uploaded by

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Tags for this mod

About this mod

A custom compatibility patch between We Are The Minutemen, Militarized Minutemen, and Militarized Minutemen Uniform Patches and Insignia Addon.

Nexus requirements

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is opted-in to receive Donation Points

Version 2.0

Version 1.6

Version 1.5

Version 1.4

Version 1.3

Version 1.2

Version 1.1

Version 1.0

Premium membership donations accepted

This is my custom compatibility patch for these 3 required mods.

Core:

Militarized Minutemen uses custom created NPCs and outfits them accordingly. They have unique class names instead of the generic Minuteman moniker. These custom NPCs take the place of the vanilla Minutemen NPCs.

We Are The Minutemen modifies vanilla Minutemen NPCs by giving them perks, stat changes, and more. They are also level scaled to the player.

This patch combines the best of both worlds by modifying the MM custom NPCs with the perk, stats changes, and etc seen in WATM. The Minuteman Power Armor Units from WATM will also spawn alongside MM custom NPCs.

My patch is an ESP flagged as an ESL.

Installation Instructions:

Change List:

I have spent many hours testing and have developed a sure fire way to ensure that you can also replicate my results. This is assuming you have all 3 required mods installed correctly.

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