стардью валли мод на лифт в пещере черепа
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
Skull Cavern Elevator
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
Main files
This version (1.4.0) introduces an optional cost per elevatorStep configuration.
This means that you can now be charged (money) for using the elevator based on the field «ElevatorCostPerStep».
If you set the value > 0 the cost will be shown in the menu.
Old files
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley beta version 1.3
Include option to place elevator in 1st floor to work with SVE. Idea thanks to dreadlordkillz
The config.json file contains «firstLevelElevatorActive» after starting the mod 1.3.1. Set this to false if you do not want this 1st floor elevator.
Adds an elevator to the Skull Cavern
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley version 1.3
Update to work with SMAPI 3.2 and SDV 1.4.5
Add mine Tilesheet as asset to avoid issues when overwritten.
Fix elevator look in top floor if SVE mod is used.
Update to work with SMAPI 3.1 and SDV 1.4.4
Use mine from game-location to avoid issues with XNB mods.
Update look of elevator to better blend in, thanks to PlayzrUK for providing a png for the normal mine/entrance
Adds an elevator to the Skull Cavern with a config option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley version 1.3.+ and SMAPI 1.10.2
This version (1.3.3) fixes the elevator calculation, based on the elevatorStep set in the config.json.
Also uiScale and zoom settings are now considered.
Gamepad support is also improved
Update to work with SMAPI 3.0 and Stardew Valley 1.4
SkullCavernElevator v 1.1.2
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears. This version works for Stardew Valley version (1.2.15+)
SkullCavernElevator v 1.1.2a
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears. This version works for StardewValley version 1.11
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
Skull Cavern Elevator
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
Main files
This version (1.4.0) introduces an optional cost per elevatorStep configuration.
This means that you can now be charged (money) for using the elevator based on the field «ElevatorCostPerStep».
If you set the value > 0 the cost will be shown in the menu.
Old files
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley beta version 1.3
Include option to place elevator in 1st floor to work with SVE. Idea thanks to dreadlordkillz
The config.json file contains «firstLevelElevatorActive» after starting the mod 1.3.1. Set this to false if you do not want this 1st floor elevator.
Adds an elevator to the Skull Cavern
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley version 1.3
Update to work with SMAPI 3.2 and SDV 1.4.5
Add mine Tilesheet as asset to avoid issues when overwritten.
Fix elevator look in top floor if SVE mod is used.
Update to work with SMAPI 3.1 and SDV 1.4.4
Use mine from game-location to avoid issues with XNB mods.
Update look of elevator to better blend in, thanks to PlayzrUK for providing a png for the normal mine/entrance
Adds an elevator to the Skull Cavern with a config option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley version 1.3.+ and SMAPI 1.10.2
This version (1.3.3) fixes the elevator calculation, based on the elevatorStep set in the config.json.
Also uiScale and zoom settings are now considered.
Gamepad support is also improved
Update to work with SMAPI 3.0 and Stardew Valley 1.4
SkullCavernElevator v 1.1.2
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears. This version works for Stardew Valley version (1.2.15+)
SkullCavernElevator v 1.1.2a
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears. This version works for StardewValley version 1.11
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
Skull Cavern Elevator
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
Adds an elevator to the Skull Cavern
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Version 1.4.0
Version 1.3.3
Version 1.2.5
Version 1.2.1
Version 1.2.0
Version 1.1.2
This Mod is based on SMAPI 3.0+, for installing SMAPI refer to https://smapi.io/.
For installation unpack the zip-File in the Mods Folder, just like any other SMAPI Mod.
An elevator like in the normal mine is added to the Skull Cavern, like in the normal mine the elevator is updated every 5th Floor by default.
Note: The elevator is always placed to the right of the ladder.
If you want to support us, feel free to leave us a tip at: Buy me a Coffee
Thanks
In the folder SkullCavernElevator there will be a file called config.json after starting the game with the mod, in this file you can change how frequent the elevators appear. You just need to change the value behind the «elevatorStep» : (the 5).
Update 1.2.1
A new setting called «difficulty» has been added to the config.json file. It changes the number of elevator levels appearing in the menu. The value is calculated as follows: deepestMineLevel/elevatorSteps/difficulty.
A new setting called «ElevatorCostPerStep»: with default value 0 has been added to the config.json file. If this value is set to > 0, a cost will be calculated and displayed in the elevator menu. The formula is (Position of Elevator displayed) * ElevatorCostPerStep. This cost will be subtracted from your current available money. If you do not have enough, the elevator will not be used.
Difficulty and elevator setting
A few examples to illustrate how difficulty and elevatorStep work. In all examples it is assumed that the lowest mine level reached is 40.
First elevatorStep, this changes step width between elevators appearing.
elevatorStep 5 (and default difficulty 1) means when you reach level 40 of the SkullCavern, you will see the elevators: 5, 10, 15, 20, 25, 30, 35 and 40
elevatorStep 10 (and default difficulty 1) means when you reach level 40 of the SkullCavern, you will see the elevators: 10, 20, 30 and 40
Difficulty setting changes how difficult it is to travel further down with the elevator.
Difficulty 2 (and default elevatorStep 5) means when you reach level 40 of the SkullCavern, you will only see elevators up to level 20 (My Lowest Level[40]/Difficulty[2]). Means elevators: 5, 10, 15 and 20
Difficulty 4 (and default elevatorStep 5) means when you reach level 40 of the SkullCavern, you will only see elevators up to level 10 (My Lowest Level[40]/Difficulty[4]). Means elevators: 5 and 10
As you can see, a higher value in Difficulty means that less elevators appear and you need to get further down to unlock new elevators.
A combination of elevatorStep and Difficulty can look like this:
Difficulty 1.5 and elevatorStep 10 means when you reach level 40 of the SkullCavern, you will only see elevators up to level (Lowest Level[40]/Difficulty[1.5]) 26. Means elevators: 10 and 20. (due to the elevatorStep of 10).
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
Skull Cavern Elevator
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
Main files
This version (1.4.0) introduces an optional cost per elevatorStep configuration.
This means that you can now be charged (money) for using the elevator based on the field «ElevatorCostPerStep».
If you set the value > 0 the cost will be shown in the menu.
Old files
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley beta version 1.3
Include option to place elevator in 1st floor to work with SVE. Idea thanks to dreadlordkillz
The config.json file contains «firstLevelElevatorActive» after starting the mod 1.3.1. Set this to false if you do not want this 1st floor elevator.
Adds an elevator to the Skull Cavern
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley version 1.3
Update to work with SMAPI 3.2 and SDV 1.4.5
Add mine Tilesheet as asset to avoid issues when overwritten.
Fix elevator look in top floor if SVE mod is used.
Update to work with SMAPI 3.1 and SDV 1.4.4
Use mine from game-location to avoid issues with XNB mods.
Update look of elevator to better blend in, thanks to PlayzrUK for providing a png for the normal mine/entrance
Adds an elevator to the Skull Cavern with a config option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley version 1.3.+ and SMAPI 1.10.2
This version (1.3.3) fixes the elevator calculation, based on the elevatorStep set in the config.json.
Also uiScale and zoom settings are now considered.
Gamepad support is also improved
Update to work with SMAPI 3.0 and Stardew Valley 1.4
SkullCavernElevator v 1.1.2
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears. This version works for Stardew Valley version (1.2.15+)
SkullCavernElevator v 1.1.2a
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears. This version works for StardewValley version 1.11
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
Skull Cavern Elevator
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
Main files
This version (1.4.0) introduces an optional cost per elevatorStep configuration.
This means that you can now be charged (money) for using the elevator based on the field «ElevatorCostPerStep».
If you set the value > 0 the cost will be shown in the menu.
Old files
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley beta version 1.3
Include option to place elevator in 1st floor to work with SVE. Idea thanks to dreadlordkillz
The config.json file contains «firstLevelElevatorActive» after starting the mod 1.3.1. Set this to false if you do not want this 1st floor elevator.
Adds an elevator to the Skull Cavern
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley version 1.3
Update to work with SMAPI 3.2 and SDV 1.4.5
Add mine Tilesheet as asset to avoid issues when overwritten.
Fix elevator look in top floor if SVE mod is used.
Update to work with SMAPI 3.1 and SDV 1.4.4
Use mine from game-location to avoid issues with XNB mods.
Update look of elevator to better blend in, thanks to PlayzrUK for providing a png for the normal mine/entrance
Adds an elevator to the Skull Cavern with a config option setting after how many levels each elevator appears and a difficulty setting, which lowers the amount of available elevators. This version works for StardewValley version 1.3.+ and SMAPI 1.10.2
This version (1.3.3) fixes the elevator calculation, based on the elevatorStep set in the config.json.
Also uiScale and zoom settings are now considered.
Gamepad support is also improved
Update to work with SMAPI 3.0 and Stardew Valley 1.4
SkullCavernElevator v 1.1.2
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears. This version works for Stardew Valley version (1.2.15+)
SkullCavernElevator v 1.1.2a
Adds an elevator to the Skull Cavern with a configuration option setting after how many levels each elevator appears. This version works for StardewValley version 1.11