ΡΡΠΈΠΌ ΡΠΎΡΠ°Π» Π²Π°Ρ Π°ΡΠΈΠ»Π»Π° ΠΌΠΎΠ΄Ρ
Π‘ΡΠΈΠΌ ΡΠΎΡΠ°Π» Π²Π°Ρ Π°ΡΠΈΠ»Π»Π° ΠΌΠΎΠ΄Ρ
This mod makes the chance of a combat animation 100% (default is 40%), meaning that when units face each other they will fight in an animation, and not just stab the air to kill people.
This makes battles look more ‘real’ as there is a lot more shield m.
This will make ALL buildings take 1 turn to build/construct/finish.
As the Emperor of the Western Roman Empire you can decide to carry the splendor of the past, to convert to the gods of your ancestors and drive the glorious imperial legions into battle!
This mod adds a new technology to the Western Roman Empire. This t.
The screenshots tell the most so look at them if you want to know something π
Don’t forget to rate up!
Increases chances for male children
Decreases chances for illegitimate children
Increases chances for birth
Changes possible children per family to 10
It is important that you use the Radious Total War Mod with my Radious version.
This mod is not compatible with any other mods that make changes to the campaign.
This mod adds the Imperium Praetoria to the campaign, which is split into two playable factions, Western and Eastern Praetoria.
The Praetorian Guard de.
This mod gives all Diplomatic Options to All Factions.
Diplomatic Options: Confederations, Client States, Satrapies
Compatible with save games, most other mods and patches.
To install this mod, click Subscribe. Then, Run Attila and cli.
Renovatio Imperii is arrived to its last phase and now it reaches the definitive status of Radious Official Submod.
Purpose of this mod is to offer you an high quality selection of units historically existed and serving under the imperial armies, especi.
Check my other mod, it will make the units of this mod compatible with the factions from Age of Vikings.
Hello everyone once more.
NEW UPDATE. Yes, and update, after over 2 years. All I did was fix the normal map on the quilted coif and add some more shield textures. Woohoo.
I have created another alternate history campaign and want to give you all a chance to enjoy it as well! I have played this campaign numerous times to many different outcomes and thoroughly enjoyed it in the process.
I have re-purposed and re-balanced units from my prior unit packs to create this mod.
— 10 total custom units for early and late game in the Imperium Britanicum Campaign
— Some are tech upgrades only so be sure to check your tech tree to see when to.
A Centurion was a Professional Officer of the Roman Army.
WRE only
Unit Information:
Attack: 400
Def: 400
This mod part is no longer required, only Part 1 & 2 are needed
This mod gives all Occupation and Diplomatic Options to All Factions.
Diplomatic Options: Confederations, Client States, Satrapies
Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal
Π‘ΡΠΈΠΌ ΡΠΎΡΠ°Π» Π²Π°Ρ Π°ΡΠΈΠ»Π»Π° ΠΌΠΎΠ΄Ρ
Check my other mod, it will make the units of this mod compatible with the factions from Age of Vikings.
Hello everyone once more.
This mod it’s just a little modification for Attila, to make the new UI more immersive when you play to AoC.
I recommand also the AoC faction emblem from Gytgudkydson.
if you enjoy so far this mod, please press the «like button», a way to try reach the 5 stars!
I made this mod to be compatible with my unit pack for AoC to fit on the factions from Age of Vikings mod.
********[THIS MOD DOES NOT NEED AN UPDATE. IGNORE THE LAUNCHER]********
*Save compatible*
*Radious compatible*
Have you ever wondered why the ai never colonizes any razed cities?
Do you wish that there was something to fix that?
It’s a graphical mod only. I got rid of the bubblegum green and that all-black-haired scavenger dwarfs. Not to mention the awful looking bejewelled units.
What this mod does:
— changing the uniform colors (no more bright bubblegum green!). No change.
I have made a mod adding all available factions to the Grand Campaign and populating all the desolate regions.
WRE and ERE are broken down to smaller factions, migrators are settled down, separatists added here and there, changed some starting diplomati.
Notice: This is mod request and now done and released for all people to use!
This mod replace CA made vanilla Emperor Flavious Honorius with helmet to new Emperor Flavious Honorius with wreath.
What done?
— Replaced his helmet to wreath!
— Gave him.
For all those annoyed by numerous missile (javelin, archers, missile cavalry) units within AI armies and tired of having to spend half a battle chasing them across entire map is the following tweak.
Subscribe and see AI reduce its dependency on missile.
-new textures
-new shield patterns
This will reskin all Slavic fations in the AoC DLC
All factions have different specifically reskined units, despite of similar rosters.
Aztec 2015 Graphics (NEW) Version 1.02 released
— Red skies bug fixes (thanks for reports).
— Some bugs fixes
— Some RED VALUES for a few battles fixes
This mod does what it says on the tin! It enhances the name of nearly every faction in the game to be more immerisve and fun to play with (in the same style as Age of Charlemagne/The Last Roman)!
This is a small reskin mod for Celtic factions.
I tried to make their(Celts) units have more Celtic style appearance.
These are reskined units.
-Celtic common
Infantry officer
Cavalry officer
Standard bearer
Celtic Nobles
Celtic Warlord
Fianna.
(Updated for latest patch)
THIS WILL WORK WITH ANY AOC MOD THAT DOES NOT MOD THE HORSE ENTITY IN THE DB. I don’t know of any mod who has edited these stats.
I use it with Radious and all the unit add ons and with the new mod The Viking Age, it is not.
This mod adds a total of 31 high quality upper tier units to the game.
All units are deployable in custom battles and recruit
This mod makes the chance of a combat animation 100% (default is 40%), meaning that when units face each other they will fight in an animation, and not just stab the air to kill people.
This makes battles look more ‘real’ as there is a lot more shield m.
Full Reskin of Danes
A big thanks to BerserkrhΓΆfuΓ° for his awesome video
This mod adds 10 units to the Eastern Roman Empire, all from neighbouring states that would have made up the Foederati of the Eastern Empire.
WORK INCLUDE RECOLOR ON UNIFORM AND REGION!
— If you use this mod, you don’t need use any other s.
Hi! Forgotten realms is a campaign and battle overhaul.
Features:
-Playable +28 factions
-Victory conditions
-New generals models for all factions
-All factions have individual traits and unit rosters
-Simple mission added
-All Nomads can settle
-Overhauled nomadic
-all units reskin
Features:
-Playable +28 factions
-Victory conditions
-New generals models for all factions
-All factions have individual traits and unit rosters
-Simple mission added
-All Nomads can settle
-Overhauled nomadic
-all units reskin
WORK INCLUDE RECOLOR ON UNIFORM AND REGION!
— If you use this mod, you don’t need use any other s.
this is just a very little reskin.
I added kiteshields and a new helmet to the Franks
Mounted Swordsmen
Mounted Spearmen
Mounted archers
Palace Guards
Armoured Spears
Armoured Swordsmen
Levy Spears
.
.
Full reskin of Geats
A big thanks to BerserkrhΓΆfuΓ° for his awesome video
The second part of my mod thats reskins Geats they now have new king model awesome units,generals and the Thrall special units have gone sexy
Here it is, the Slavic Faction Reskin!
Please concider joining my Steam Group for complaints and requests!
Please do post a comment here if you find any errors!
*Rate and Favorite if you fan.
The Inheritors of Rome, polished and ready for fight.
Research and Visigoths Made by Kinetic!
Recolor & Reskin for Themes Sicily / on Age of Charlemagne DLC
Recolor & Reskin for Kingdom of Charlemagne.
μ€λ₯Όλ§λ΄ μΊ νμΈμμ μ€λ₯Όλ§λ΄ μκ΅κ΅°μ μΈνκ³Ό μμμ λ°κΏμ€λλ€.
changelog 2015-12-17
— add more variation for Armoured spearman
— add more variation for Armoured swordman
— add more variation for Paladin guardsmen
— add mo.
WORK NOT INCLUDE RECOLOR ON UNIFORM AND REGION!
Ps. I know one faction use this similar emblem, but it is done alrea.
This simple mod reduces the diplomatic penalty from imperium levels. This should make the diplomacy more reasonable even for larger and more advanced empires.
Full reskin of Jutes
A big thanks to BerserkrhΓΆfuΓ° for his awesome video
The final part of Viking Forefather factions. The mod reskins Jutes they now have new king model,generals and the awesome housecarl units got their new sexy look
There is KLA’s Advisor Roman
There are 6 mini-mods. Each of these mods replace adviser during the campaign and battles.
I made it to spice up the game. You can select one of six advisors, depending on what kind of campaign you want to pla.
This mod includes reskins of Roman emperors. I made them more historical. I deleted elements like Phalera from ear.
this is just a very little reskin.
Working with current patch. This mod is still under progress, but I let you guys to test and play this mod! Enjoy with th.
UPDATED! Works with latest DLC. Enjoy!
Color of water is d.
A battle camera mod for Total War: Attila with adjusted height parameters.
It allows the battle camera to move down to ground level as well as to move further up in the sky.
A campaign camera mod for Total War: Attila with adjusted height parameters.
It allows the camera to zoom further out on the campaign map and a bit closer down to ground level.
This mod fix pikemens units and their disappearing long spears animation. Now they show up all time in active and inactive!
Work with all mods.
This mod reduce the amout needed to rebuilt a city.
stats
the base cost is 8000.
minus 3% for each unit (20 units is 60% off, 10 30% off)
growth been decreased to 5 instead of 10.
I would like feedback to hear what people think.
This mod reskins roman units of the western and east empire. I tried to represent these units accurately, based on historical sources, also various descriptions and pictures.
Credits and thanks:
I want to thank L’Empereur Napoleon for granting acce.
WORK INCLUDE RECOLOR ON UNIFORM AND REGION!
Should also work with KLA FACTI.
Sebidee’s Christianity Buff
— Updated 21.08.2019
Sebidee’s Lower Politics Costs
— Updated 21.08.2019
ADVISORS (GRAND & BELISARIUS CAMPAIGN)
Stronger Western Roman Empire (WRE) and Eastern Roman Empire (ERE)
This is a mod to try and stop the Romans from perishing too early.
I would like them to be the powerful fearsome roman empire they should be
— Added morale boost for Romans through t.
This mod adds 14 new units for the Western Roman Empire based on German counterparts and fictional Sarmatian units.
At the decline of the Roman Empire their military might had become diminished due to infighting and a lack of resources to uphold a profe.
This Mod weakens the Rebels by turning down their unit quality by changing the CAI_VARIABLE_REBEL_QUALITY_OFFSET and the CAI_VARIABLE_REBEL_QUALITY_MULTIPLIER.
WORK INCLUDE RECOLOR ON UNIFORM AND REGION!
Working with THE LAST ROMAN PATCH!
Full reskin of Vandals!
Darkness lumes in the east. A shadow sweeps across the land and Your loose agreements with the Western Roman Empire are waning.
under King Godigisel you should think to push westward with other migrators into Roman territory ra.
WORK INCLUDE RECOLOR ON UNIFORM AND REGION!
— If you use this mod, you don’t need use any other s.
It’s finally complete! Introducing Tetrarchy: Civil War!
This mod takes you back to the times of the Tetrarchy and the rise of Constantine. You can play one of the four Roman factions trying to hold on to and expand their power and influence among the R.
Good day my ladies n’ lords!
Today i bring you a rather small, but quite funny, mod.
Well if you haven’t figured it out yet, then this mod just basically just make the AI accept EVERYTHING
I recommend using it together with [url=http://steamc.
The battle for Helms Deep is over.. The battle for Middle Earth is about to begin.
Even in the grand campaign, names usually repeat themselves. In the Age of Charlemagne, the situation is really catastrophic: the name rosters are very small.
To improve that, this mod adds nicknames into t.