ΡΡΡΡ ΠΊΠΎΠ½ΡΠ΅Π½Ρ Π³Π°ΡΡΠΈΡ ΠΌΠΎΠ΄ Π² ΡΡΠΈΠΌΠ΅
Π‘ΡΡΡ ΠΊΠΎΠ½ΡΠ΅Π½Ρ Π³Π°ΡΡΠΈΡ ΠΌΠΎΠ΄ Π² ΡΡΠΈΠΌΠ΅
Here you will find the installation packs CSS, to download and install the packs, please follow the dedicated tutorial from our discord in the following category: «CSS»
Link of our discord: https://discord.gg/eXb6VPj
PS: CSS packs are universal and can be used on all servers.
Thank you for your confidence.
The APC x ΓrtΔmis Staff
Ici vous trouverez les packs d’installation CSS, pour tΓ©lΓ©charger et installer les packs, merci de suivre le tutoriel dΓ©diΓ© depuis notre discord dans la catΓ©gorie suivante: «CSS»
Lien de notre discord: https://discord.gg/yfcY2xX
PS: Les pack CSS sont universelles est utilisable sur tous les serveurs.
Merci de votre confiance.
Le Staff APC x ΓrtΔmis.
Π‘ΡΡΡ ΠΊΠΎΠ½ΡΠ΅Π½Ρ Π³Π°ΡΡΠΈΡ ΠΌΠΎΠ΄ Π² ΡΡΠΈΠΌΠ΅
Here you will find the installation packs CSS, to download and install the packs, please follow the dedicated tutorial from our discord in the following category: «CSS»
Link of our discord: https://discord.gg/eXb6VPj
PS: CSS packs are universal and can be used on all servers.
Thank you for your confidence.
The APC x ΓrtΔmis Staff
Ici vous trouverez les packs d’installation CSS, pour tΓ©lΓ©charger et installer les packs, merci de suivre le tutoriel dΓ©diΓ© depuis notre discord dans la catΓ©gorie suivante: «CSS»
Lien de notre discord: https://discord.gg/yfcY2xX
PS: Les pack CSS sont universelles est utilisable sur tous les serveurs.
Merci de votre confiance.
Le Staff APC x ΓrtΔmis.
Π‘ΡΡΡ ΠΊΠΎΠ½ΡΠ΅Π½Ρ Π³Π°ΡΡΠΈΡ ΠΌΠΎΠ΄ Π² ΡΡΠΈΠΌΠ΅
ΠΡΠΎ ΡΠ°ΠΊΠΈΠ΅ ΠΈΠ³ΡΡ, ΠΊΠ°ΠΊ Portal Storis Mel, Aperture Tag, Black Messa ΠΈ Ρ.ΠΏ.
ΠΠ΄ΡΠΌ ΠΏΠΎ Π°Π΄ΡΠ΅ΡΡ «ΠΠ°ΠΏΠΊΠ°, Π³Π΄Π΅ Π»Π΅ΠΆΠ°Ρ ΠΈΠ³ΡΡ ΠΎΡ ΡΡΠΈΠΌ\GarrysMod\garrysmod\cfg» ΠΡΠΊΡΡΠ²Π°Π΅ΠΌ ΡΠ°ΠΉΠ» «mount.cfg» Π±Π»ΠΎΠΊΠ½ΠΎΡΠΎΠΌ ΠΈ ΠΏΡΠΎΠΏΠΈΡΡΠ²Π°Π΅ΠΌ:
«mountcfg»
<
«Π»ΡΠ±ΠΎΠ΅ Π½Π°Π·Π²Π°Π½ΠΈΠ΅» «ΠΏΡΡΡ Π΄ΠΎ ΠΏΠ°ΠΏΠΊΠΈ, Π² ΠΊΠΎΡΠΎΡΠΎΠΉ Π»Π΅ΠΆΠ°Ρ ΠΏΠ°ΠΏΠΊΠΈ maps materials resource sound ΠΈ Ρ.Π΄»
«Π»ΡΠ±ΠΎΠ΅ Π½Π°Π·Π²Π°Π½ΠΈΠ΅» «ΠΏΡΡΡ Π΄ΠΎ ΠΏΠ°ΠΏΠΊΠΈ, Π² ΠΊΠΎΡΠΎΡΠΎΠΉ Π»Π΅ΠΆΠ°Ρ ΠΏΠ°ΠΏΠΊΠΈ maps materials resource sound ΠΈ Ρ.Π΄»
>
«mountcfg»
<
«PSM» «C:\Program Files (x86)\Steam\steamapps\common\Portal Stories Mel»
«aperturetag» «C:\Program Files (x86)\Steam\steamapps\common\Aperture Tag\aperturetag»
>
ΠΡΠΎ ΡΠ°ΠΊΠΈΠ΅ ΠΌΠΎΠ΄Ρ, ΠΊΠ°ΠΊ «Portal Prelude» ΠΈ «Blue Portals»
Π ΡΠΎΠΌ ΠΆΠ΅ ΡΠ°ΠΉΠ»Π΅ «mount.cfg» ΠΏΡΠΎΠΏΠΈΡΡΠ²Π°Π΅ΠΌ Π²ΠΌΠ΅ΡΡΠΎ Π΄ΠΈΡΠ΅ΠΊΡΠΎΡΠΈΠΈ ΠΈΠ³ΡΡ ΠΏΡΡΡ Π΄ΠΎ ΠΏΠ°ΠΏΠΊΠΈ Ρ ΠΌΠΎΠ΄ΠΎΠΌ (ΠΠΈΡΠ΅ΠΊΡΠΎΡΠΈΡ Π‘ΡΠΈΠΌ\steamapps\sourcemods\ΠΠ°Π·Π²Π°Π½ΠΈΠ΅ ΠΌΠΎΠ΄Π°)
ΠΡΠΈΠΌΠ΅Ρ:
«mountcfg»
<
«p pre» «C:\Program Files (x86)\Steam\steamapps\sourcemods\portal prelude»
«Blue Portals» «C:\Program Files (x86)\Steam\steamapps\sourcemods\Blue Portals»
>
Π‘ΡΡΡ ΠΊΠΎΠ½ΡΠ΅Π½Ρ Π³Π°ΡΡΠΈΡ ΠΌΠΎΠ΄ Π² ΡΡΠΈΠΌΠ΅
Π ΡΠ°Π·Π½ΡΡ ΠΈΠ³ΡΠ°Ρ ΠΌΠ°ΡΡΠ΅ΡΡΠΊΠ°Ρ Steam ΠΌΠΎΠΆΠ΅Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡΡΡ ΠΏΠΎ-ΡΠ°Π·Π½ΠΎΠΌΡ, Π½ΠΎ Π²ΡΡ, ΡΡΠΎ ΡΡΡ Π΅ΡΡΡ, ΡΠ΄Π΅Π»Π°Π½ΠΎ ΠΎΠ±ΡΡΠ½ΡΠΌΠΈ ΡΡΠ°ΡΡΠ½ΠΈΠΊΠ°ΠΌΠΈ ΡΠΎΠΎΠ±ΡΠ΅ΡΡΠ²Π° Steam, ΡΠ°ΠΊΠΈΠΌΠΈ ΠΆΠ΅ ΠΊΠ°ΠΊ ΠΈ Π²Ρ.
ΠΡΠΈ ΠΏΠΎΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ΅ ΡΡΡΠ°Π½ΠΈΡΡ ΠΌΠΎΠ΄ΠΈΡΠΈΠΊΠ°ΡΠΈΠΈ ΠΈΠ»ΠΈ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ° Π² ΠΠ°ΡΡΠ΅ΡΡΠΊΠΎΠΉ Steam ΡΠ΅ΠΏΠ΅ΡΡ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ Π΄ΠΎΠ±Π°Π²ΠΈΡΡ ΠΈΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΎΠ΅ ΡΡΠ΅Ρ ΠΌΠ΅ΡΠ½ΠΎΠ΅ ΠΏΡΠ΅Π²ΡΡ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ° Π²Π΄ΠΎΠ±Π°Π²ΠΎΠΊ ΠΊ Π²ΠΈΠ΄Π΅ΠΎ ΠΈ ΡΠΊΡΠΈΠ½ΡΠΎΡΠ°ΠΌ.
ΠΡΠΈΠΌΠ΅Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ ΠΏΡΠ΅Π²ΡΡ ΠΌΠΎΠΆΠ½ΠΎ Π½Π°ΠΉΡΠΈ Π½Π° ΡΡΡΠ°Π½ΠΈΡΠ΅ ΠΌΠΎΠ΄ΠΈΡΠΈΠΊΠ°ΡΠΈΠΈ Doomhammer, ΡΠΎΠ·Π΄Π°Π½Π½ΠΎΠΉ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Π΅ΠΌ johnskyrim:
https://sketchfab.com/models/7b08add6fb40478a9bc465a8ef0d8ffb
ΠΡΠ΅Π²ΡΡ ΠΏΠΎΠΌΠΎΠ³Π°Π΅Ρ ΠΏΠΎΠ»ΡΡΡΠ΅ ΠΎΠ·Π½Π°ΠΊΠΎΠΌΠΈΡΡΡΡ Ρ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠΎΠΌ, ΡΡΠ΅Π½ΠΎΠΉ ΠΈΠ»ΠΈ ΠΌΠΎΠ΄Π΅Π»ΡΡ, ΠΎΡΠΌΠ°ΡΡΠΈΠ²Π°Ρ ΠΈΡ
ΡΠΎ Π²ΡΠ΅Ρ
ΡΡΠΎΡΠΎΠ½ Π² ΡΡΠ΅Ρ
ΠΌΠ΅ΡΠ½ΠΎΠΌ ΠΏΡΠΎΡΡΡΠ°Π½ΡΡΠ²Π΅.
Π§ΡΠΎΠ±Ρ Π΄ΠΎΠ±Π°Π²ΠΈΡΡ ΡΡΠ΅Ρ ΠΌΠ΅ΡΠ½ΠΎΠ΅ ΠΏΡΠ΅Π²ΡΡ, Π²Π°ΠΌ ΠΏΠΎΠ½Π°Π΄ΠΎΠ±ΠΈΡΡΡ ΡΠΎΠ·Π΄Π°ΡΡ Π±Π΅ΡΠΏΠ»Π°ΡΠ½ΡΠΉ Π°ΠΊΠΊΠ°ΡΠ½Ρ Π½Π° ΡΠ°ΠΉΡΠ΅ Sketchfab (http://sketchfab.com/) ΠΈ Π·Π°Π³ΡΡΠ·ΠΈΡΡ ΡΠ²ΠΎΡ ΠΌΠΎΠ΄Π΅Π»Ρ. ΠΡΠΎΡΠ΅ΡΡ ΠΏΠΎΠ΄ΠΎΠ±Π΅Π½ ΠΏΡΠ±Π»ΠΈΠΊΠ°ΡΠΈΠΈ Π²ΠΈΠ΄Π΅ΠΎ Π½Π° ΡΠ°ΠΉΡΠ΅ YouTube. ΠΠΎΡΠ»Π΅ Π·Π°Π³ΡΡΠ·ΠΊΠΈ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ° ΠΈ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΡΠΎΠΎΡΠ²Π΅ΡΡΡΠ²ΡΡΡΠ΅ΠΉ ΡΡΡΠ°Π½ΠΈΡΡ Π½Π° Sketchfab, Π²Π°ΠΌ ΠΎΡΡΠ°Π½Π΅ΡΡΡ Π»ΠΈΡΡ ΡΠΊΠ°Π·Π°ΡΡ ΡΡΡΠ»ΠΊΡ Π½Π° ΡΡ ΡΡΡΠ°Π½ΠΈΡΡ Π² Π½ΠΎΠ²ΠΎΠΌ ΠΏΠΎΠ»Π΅ ΠΏΡΠΈ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠΈ ΡΠΊΡΠΈΠ½ΡΠΎΡΠΎΠ² ΠΈ Π²ΠΈΠ΄Π΅ΠΎ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ° Π² ΠΠ°ΡΡΠ΅ΡΡΠΊΠΎΠΉ Steam.
ΠΡΠ΅Π²ΡΡ ΡΠ°ΠΊΠΆΠ΅ ΠΌΠΎΠΆΠ½ΠΎ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ Π² ΠΠ±ΡΡΠΆΠ΄Π΅Π½ΠΈΡΡ , ΠΠ±ΡΡΠ²Π»Π΅Π½ΠΈΡΡ ΠΈ Greenlight.
We’re going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we’ll be refunding you the complete amount. We talked to the team at Bethesda and they agree.
We’ve done this because it’s clear we didn’t understand exactly what we were doing. We’ve been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they’ve been received well. It’s obvious now that this case is different.
To help you understand why we thought this was a good idea, our main goals were to allow mod makers the opportunity to work on their mods full time if they wanted to, and to encourage developers to provide better support to their mod communities. We thought this would result in better mods for everyone, both free & paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.
But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim’s workshop. We understand our own game’s communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there’s a useful feature somewhere here.
Now that you’ve backed a dump truck of feedback onto our inboxes, we’ll be chewing through that, but if you have any further thoughts let us know.
The Steam Workshop has always been a great place for discovering community-made mods, maps, and items for a variety of games. Starting now with The Elder Scrolls V: Skyrim, the Workshop is also a great place for community content creators to earn money by selling their greatest works.
We think this is a great opportunity to help support the incredible creative work being done by mod makers in the Steam Workshop and to encourage more top-quality work. This new feature allows mod authors to choose whether to list their items for a fixed price, for pay-what-you-want, or to make their item available for free. As a customer and fan of Skyrim, you’re able to explore both paid and free mods, quests, and items.
The whole feature is best explained in the full press announcement and on the detailed announcement page and FAQ here: http://www.steamcommunity.com/workshop/aboutpaidcontent
Along with these new options available to mod-creators, we’ve added a few features to support the experience and make everything as easy as possible:
With over 24,000 free mods available for Skyrim in the Steam Workshop, there will always be lots to do and explore for free. Now you can also find mods with a specified price, or mods where you can choose how much you wish to support the creators. The price is up to the mod creators.
When shopping for anything, it’s still important to spend a little time learning about any product you are about to purchase. But, if after purchase you find that a mod is broken or doesnβt work as promised, you can easily get a refund of that mod within 24 hours of your purchase. View the full refund policy here.
If you’re new to Skyrim and haven’t yet tried it out, now is your chance. Available now through April 26th, Skyrim is free to play. Just visit the Skyrim store page and click the ‘play’ button to download and start playing. If you decide you want to keep the game, it’s also on sale for 75% off regular price!
To prepare for this announcement, we’ve asked a few community mod makers to prepare some content for release. Browse Paid Skyrim Mods
Whether you’re just getting started or are already a professional artist or developer, now you can make money from your creations in the Steam Workshop.
Starting with The Elder Scrolls V: Skyrim, you can make new cosmetic items, custom skins, fancy houses, epic quests, entire new cities, or just a new hat for Lydia. Once you’ve made your creation, you can easily set a price and earn a portion of each sale made through the Steam Workshop.
Plus, many more of your favorite Workshop games will support paid content in the coming weeks. Check out the full announcement and FAQ for more details.
The limitation of paid, revenue-generating Workshops to Valve content has been an unfortunate consequence of the sheer number of challenges required in order to scale to a global audience of creators and players. Today we’re happy to announce that after a ton of work, the first curated Workshops for non-Valve games have opened: Dungeon Defenders: Eternity and Chivalry: Medieval Warfare.
This is really exciting news and means that more high quality content will be available for the game you love playing. Plus, purchases of this great new content directly enables those community members to continue practicing their craft and making more awesome content.
We expect more curated Workshops to become available for creators and players in various games over the coming weeks and months.
The Workshop has continued to grow and a larger number of contributors are now earning revenue from more pieces of content in a wider variety of games. To help answer questions about where revenue is coming from, we’re also launching a set of new tools that enable contributors to view real-time sales data for their items as well as view detailed per-item revenue breakdowns and historical statements.
Once you have content accepted into a paid, curated Workshop, you’ll see a link to «View Your Revenue» from your «My Workshop Files» page. If you don’t have any content accepted yet, now’s a great time to get involved!
We just released an update for the Steam Workshop that adds a voting queue for item selection and a new home page for each Workshop to highlight cool content.
Workshops for games such as Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive include a type of items that players vote on to help determine which items can get accepted and made available for use in the game.
Workshops with these types of items now have a voting queue, similar to the queue in Greenlight or on the Steam home page. This queue will make it easy to discover new and interesting items to vote on, and will help the game teams get a better measure of community interest on the variety of items being considered for use in the game.
Each product Workshop now has a new home page design, helping to highlight the most interesting content in the Workshop, and to also better expose a variety of ways to browse the Workshop. With this new home page, customers can now more easily see mods, maps, or items created by authors they follow, see what their friends are marking as favorites, and read about recent Workshop news from the game teams.
This new home page also provides space for games to run special events such as themed contests, or to highlight new types of content supported by their Workshop.
This update has automatically applied to all games and software with a Steam Workshop, so just check out your favorite Workshop to see these new features.
ΠΠ°ΠΊ ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΠΊΡΡ ΠΊΠΎΠ½ΡΠ΅Π½Ρ Π΄Π»Ρ ΠΠ°ΡΡΠΈΡ ΠΌΠΎΠ΄
ΠΠ»Π°Π²Π½Π°Ρ ΡΡΡΠ°Π½ΠΈΡΠ° Β» ΠΠ½ΡΠΎ ΠΏΠΎ ΠΈΠ³ΡΠ΅ Β» ΠΠ°ΠΊ ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΠΊΡΡ ΠΊΠΎΠ½ΡΠ΅Π½Ρ Π΄Π»Ρ ΠΠ°ΡΡΠΈΡ ΠΌΠΎΠ΄
GarrysMod β ΡΡΠΎ ΡΠ½ΠΈΠΊΠ°Π»ΡΠ½Π°Ρ ΡΠΈΠ·ΠΈΡΠ΅ΡΠΊΠ°Ρ ΠΏΠ΅ΡΠΎΡΠ½ΠΈΡΠ°, ΠΊΡΠ΄Π° ΠΌΠΎΠΆΠ½ΠΎ Π΄ΠΎΠ±Π°Π²ΠΈΡΡ ΡΠ°ΠΌΡΠ΅ ΡΠ°Π·Π½ΠΎΠΎΠ±ΡΠ°Π·Π½ΡΠ΅ Π΄ΠΎΠΏΠΎΠ»Π½Π΅Π½ΠΈΡ ΠΈ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ Π½Π΅ΠΎΠ±ΡΡΠ½ΡΠΉ ΠΌΠΈΡ. ΠΠ³ΡΠ° Π±ΡΠ»Π° Π΄ΠΎΠΏΠΎΠ»Π½Π΅Π½ΠΈΠ΅ΠΌ ΠΊ Half-Life2, Π½ΠΎ ΠΈΠ·-Π·Π° ΡΠ²ΠΎΠ΅ΠΉ ΠΏΠΎΠΏΡΠ»ΡΡΠ½ΠΎΡΡΠΈ Π±ΡΠ»Π° Π²ΡΠΏΡΡΠ΅Π½Π°, ΠΊΠ°ΠΊ ΠΎΡΠ΄Π΅Π»ΡΠ½ΠΎΠ΅ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅. ΠΡΠ΅ΠΈΠΌΡΡΠ΅ΡΡΠ²ΠΎ Π² ΡΠΎΠΌ, ΡΡΠΎ ΠΈΠ³ΡΠΎΠΊ ΠΌΠΎΠΆΠ΅Ρ ΡΠ°ΠΌΠΎΡΡΠΎΡΡΠ΅Π»ΡΠ½ΠΎ ΡΠΎΠ·Π΄Π°Π²Π°ΡΡ ΠΌΠΎΠ΄Π΅Π»ΡΠΊΠΈ ΠΈΠ»ΠΈ Π΄ΠΎΠ±Π°Π²Π»ΡΡΡ Π² ΠΈΠ³ΡΡ ΡΠΊΠ°ΡΠ°Π½Π½ΡΠ΅ ΠΏΠ°ΠΊΠΈ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ ΠΈΠ»ΠΈ ΠΎΡΠΈΠ³ΠΈΠ½Π°Π»ΡΠ½ΡΡ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠΎΠ².
ΠΠ°ΠΊ ΠΈ Π² Π»ΡΠ±ΠΎΠΉ Π΄ΡΡΠ³ΠΎΠΉ ΠΈΠ³ΡΠ΅, Π·Π΄Π΅ΡΡ ΡΠ°ΠΊΠΆΠ΅ ΠΌΠΎΠ³ΡΡ ΠΏΠΎΡΠ²ΠΈΡΡΡΡ ΠΏΡΠΎΠ±Π»Π΅ΠΌΡ Ρ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΎΠΉ ΠΈ Π½ΠΎΡΠΌΠ°Π»ΡΠ½ΡΠΌ ΡΡΠ½ΠΊΡΠΈΠΎΠ½ΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ΠΌ ΡΠ°Π·Π»ΠΈΡΠ½ΡΡ ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»ΠΎΠ². ΠΡΠΎ ΠΌΠΎΠΆΠ΅Ρ ΡΠ»ΡΡΠΈΡΡΡΡ ΠΈΠ·-Π·Π° Π½Π΅ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎΠ³ΠΎ ΠΏΠ΅ΡΠ΅Π½ΠΎΡΠ° ΡΠ°ΠΉΠ»ΠΎΠ² Π² ΠΎΠΏΡΠ΅Π΄Π΅Π»Π΅Π½Π½ΠΎΠ΅ ΠΌΠ΅ΡΡΠΎ ΠΈΠ»ΠΈ ΠΆΠ΅ ΠΈΠ·-Π·Π° Π½Π΅ΠΊΠΎΡΡΠ΅ΠΊΡΠ½ΠΎΠ³ΠΎ ΡΠΎΡΠΌΠ°ΡΠ° Π²ΡΡΡΠ°ΠΈΠ²Π°Π΅ΠΌΡΡ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ². Π‘ΡΡΠ΅ΡΡΠ²ΡΠ΅Ρ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ ΡΠΏΠΎΡΠΎΠ±ΠΎΠ², ΠΊΠ°ΠΊ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎ ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ CS: Source.
Π‘ΠΏΠΎΡΠΎΠ± ΠΏΠ΅ΡΠ²ΡΠΉ: ΠΈΡΠΏΡΠ°Π²ΠΈΡΡ ΠΎΡΠΈΠ±ΠΊΠΈ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ
ΠΡΠ»ΠΈ Π²Ρ ΡΠΊΠ°ΡΠ°Π»ΠΈ Π°Π±ΡΠΎΠ»ΡΡΠ½ΠΎ Β«ΠΏΡΡΡΠΎΠΉΒ» ΠΠ°ΡΡΠΈΡ ΠΠΎΠ΄, ΡΠΎ ΠΈΠ³ΡΠ°ΡΡ ΡΠΎΠΎΡΠ²Π΅ΡΡΡΠ²Π΅Π½Π½ΠΎ, Π±ΡΠ΄Π΅Ρ Π½Π΅ Ρ ΡΠ΅ΠΌ. ΠΠ»Ρ ΡΡΠΎΠ³ΠΎ, Π½ΡΠΆΠ½ΠΎ ΡΠΊΠ°ΡΠ°ΡΡ ΡΠΎ ΡΡΠΎΡΠΎΠ½Π½ΠΈΡ ΡΠ΅ΡΡΡΡΠΎΠ² ΠΏΠ°ΠΊ ΠΈ ΠΏΠ΅ΡΠ΅ΠΌΠ΅ΡΡΠΈΡΡ Π΅Π³ΠΎ Π² ΠΈΠ³ΡΠΎΠ²ΡΡ ΠΏΠ°ΠΏΠΊΡ. ΠΠΎΠ΄ ΡΠ΄Π΅Π»Π°Π½ Π½Π° Π΄Π²ΠΈΠΆΠΊΠ΅ Source, ΠΏΠΎΡΡΠΎΠΌΡ ΠΏΡΠΎΠ±Π»Π΅ΠΌ Ρ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΎΠΉ ΠΌΠΎΠ΄ΠΈΡΠΈΡΠΈΡΠΎΠ²Π°Π½Π½ΠΎΠ³ΠΎ ΠΊΠΎΠ½ΡΠ΅Π½ΡΠ° ΡΠ°ΠΊΠΎΠ³ΠΎ ΡΠΈΠΏΠ° Π²ΠΎΠ·Π½ΠΈΠΊΠ½ΡΡΡ Π½Π΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ.
Π‘ΠΊΠ°ΡΠ°ΡΡ ΠΊΠΎΠ½ΡΠ΅Π½Ρ ΠΌΠΎΠΆΠ½ΠΎ ΠΏΠΎ ΡΡΡΠ»ΠΊΠ΅.
ΠΠ»Ρ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Ρ Π½Π΅ ΠΏΠΎΡΡΠ΅Π±ΡΡΡΡΡ Π»ΠΈΡΠ΅Π½Π·ΠΈΠΎΠ½Π½ΡΠ΅ ΠΊΠ°ΡΡΡ, ΠΏΠΎΡΡΠΎΠΌΡ ΠΊΠ°ΡΠ°ΡΡ Π½Π΅ΠΎΠ±Ρ ΠΎΠ΄ΠΈΠΌΠΎ ΡΠΎΠ»ΡΠΊΠΎ ΠΌΠΎΠ΄Π΅Π»ΡΠΊΠΈ ΠΈ ΡΠΏΠ΅ΡΠΈΠ°Π»ΡΠ½ΡΠ΅ ΠΏΡΠΈΡΠΏΠΎΡΠΎΠ±Π»Π΅Π½ΠΈΡ. ΠΠ½ΠΈ Π·Π°Π°ΡΡ ΠΈΠ²ΠΈΡΠΎΠ²Π°Π½Ρ ΠΈ ΠΈΡ ΠΌΠΎΠΆΠ½ΠΎ ΡΠΊΠ°ΡΠ°ΡΡ Ρ Π»ΡΠ±ΠΎΠ³ΠΎ ΠΎΠ½Π»Π°ΠΉΠ½-ΡΠ΅ΡΡΡΡΠ°, Π³Π΄Π΅ ΠΏΡΠ΅Π΄Π»Π°Π³Π°ΡΡΡΡ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Ρ Π΄Π»Ρ ΠΠ°ΡΡΠΈΡ ΠΠΎΠ΄Π°. ΠΠ°ΠΆΠ½ΠΎ, ΡΡΠΎΠ±Ρ ΠΏΠ΅ΡΠ΅Π΄ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΎΠΉ Ρ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Ρ ΡΠΆΠ΅ ΡΡΠΎΡΠ»Π° Π»ΠΈΡΠ΅Π½Π·ΠΈΠΎΠ½Π½Π°Ρ Π²Π΅ΡΡΠΈΡ CS: Source ΠΈΠ»ΠΈ Π±ΡΠ» ΠΊΠΎΠ½ΡΠ΅Π½Ρ ΠΏΠ°ΠΊ.
ΠΡΡ ΠΈΠ² ΡΠΊΠ°ΡΠΈΠ²Π°ΡΡ ΠΈ ΡΠ°Π·Π°ΡΡ ΠΈΠ²ΠΈΡΡΡΡ Π½Π° ΡΠ°Π±ΠΎΡΠΈΠΉ ΡΡΠΎΠ». ΠΡΠ΅ ΠΎΠ±ΡΠ΅ΠΊΡΡ Π½Π΅ΠΎΠ±Ρ ΠΎΠ΄ΠΈΠΌΠΎ Π²ΡΠ΄Π΅Π»ΠΈΡΡ ΠΈ ΠΏΠ΅ΡΠ΅Π½Π΅ΡΡΠΈ Π² ΠΏΠ°ΠΏΠΊΡ Β«Steam\steamapps\common\GarrysMod\garrysmod\addonsΒ». ΠΡΠΎ ΠΌΠ΅ΡΡΠΎ, Π³Π΄Π΅ Ρ ΡΠ°Π½ΡΡΡΡ Π²ΡΠ΅ Π΄ΠΎΠΏΠΎΠ»Π½Π΅Π½ΠΈΡ Π΄Π»Ρ ΠΈΠ³ΡΡ ΠΈ ΠΊΠΎΡΠΎΡΡΠ΅ ΠΌΠΎΠΆΠ½ΠΎ Π΄ΠΎΠ±Π°Π²Π»ΡΡΡ ΠΈΠ»ΠΈ ΡΠ΄Π°Π»ΡΡΡ.
Π ΡΠ»ΡΡΠ°Π΅, Π΅ΡΠ»ΠΈ ΡΡΠ΅Π±ΡΠ΅ΡΡΡ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠ° ΡΠ΅ΡΠ²Π΅Ρ β Π½ΡΠΆΠ½ΠΎ ΠΏΡΠΎΠ²Π΅ΡΠΈΡΡ, Π½Π° ΠΊΠ°ΠΊΠΈΠ΅ Π°Π΄Π΄ΠΎΠ½Ρ Π²Ρ ΠΏΠΎΠ΄ΠΏΠΈΡΠ°Π½Ρ. ΠΡΠΎ ΠΌΠΎΠΆΠ½ΠΎ Π½Π°ΠΉΡΠΈ Π½Π° ΠΎΡΠΈΡΠΈΠ°Π»ΡΠ½ΠΎΠΌ ΡΠ°ΠΉΡΠ΅ steam. ΠΠΎΡΠ»Π΅ ΡΡΠΎΠ³ΠΎ, ΡΡΠ΅Π±ΡΠ΅ΡΡΡ ΡΠ΄Π°Π»ΠΈΡΡ Π²ΡΠ΅ Π΄ΠΎΠΏΠΎΠ»Π½Π΅Π½ΠΈΡ ΠΈΠ· ΠΏΠ°ΠΏΠΊΠΈ ΠΈ Π·Π°Π½ΠΎΠ²ΠΎ ΡΠΊΠ°ΡΠ°ΡΡ. Π ΡΠ°ΠΊΠΎΠΌ ΡΠ»ΡΡΠ°Π΅, Π½ΠΈΠΊΠ°ΠΊΠΈΡ ΠΏΡΠΎΠ±Π»Π΅ΠΌ Ρ ΠΏΠΎΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΉ ΠΈΠ³ΡΠΎΠΉ Π²ΠΎΠ·Π½ΠΈΠΊΠ½ΡΡΡ Π½Π΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ.
Π‘ΠΏΠΎΡΠΎΠ± Π²ΡΠΎΡΠΎΠΉ: ΠΊΠ°ΠΊ Π±Π΅Π· ΠΏΡΠΎΠ±Π»Π΅ΠΌ ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΠΊΠΎΠ½ΡΠ΅Π½Ρ
ΠΡΠ΅ΠΈΠΌΡΡΠ΅ΡΡΠ²ΠΎ Π²ΡΠΎΡΠΎΠ³ΠΎ ΡΠΏΠΎΡΠΎΠ±Π° Π² ΡΠΎΠΌ, ΡΡΠΎ:
Π§ΡΠΎΠ±Ρ ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Ρ, ΠΏΠ΅ΡΠ²ΠΎΠ½Π°ΡΠ°Π»ΡΠ½ΠΎ Π½ΡΠΆΠ½ΠΎ ΠΈΡ ΡΠΊΠ°ΡΠ°ΡΡ. ΠΠΎΠΆΠ½ΠΎ Π½Π°ΠΉΡΠΈ Π½Π° ΡΡΠΎΡΠΎΠ½Π½Π΅ΠΌ ΡΠ°ΠΉΡΠ΅ ΠΈΠ»ΠΈ Π²ΠΎΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡΡΡ CFToolbox. ΠΠΎΡΠ»Π΅ ΡΠΊΠ°ΡΠΈΠ²Π°Π½ΠΈΡ, Π½Π΅ΠΎΠ±Ρ ΠΎΠ΄ΠΈΠΌΠΎ ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΡ GCFScape.
ΠΠ°ΠΏΡΡΠΊΠ°Π΅ΠΌ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΡ ΠΈ ΠΈΡΠ΅ΠΌ ΡΠ°ΠΉΠ» ΠΊΠΎΠ½ΡΠ΅Π½ΡΠ°, Π΅Π³ΠΎ ΡΡΠ°Π½Π΄Π°ΡΡΠ½ΠΎΠ΅ ΡΠ°ΡΡΠΈΡΠ΅Π½ΠΈΠ΅ β gcf. ΠΡΠΊΡΡΠ² Π΅Ρ, Π½ΡΠΆΠ½ΠΎ Π½Π°ΠΉΡΠΈ ΡΠ°ΠΌΡ ΠΏΠ°ΠΏΠΊΡ Ρ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠΌΠΈ ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Π°ΠΌΠΈ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ Β«cstrikeΒ». ΠΠ°ΠΆΠΈΠΌΠ°Π΅ΠΌ ΡΠ°ΡΠΏΠ°ΠΊΠΎΠ²Π°ΡΡ Π² Π»ΡΠ±ΠΎΠ΅ ΡΠ΄ΠΎΠ±Π½ΠΎΠ΅ ΠΌΠ΅ΡΡΠΎ ΠΈ ΠΏΠ΅ΡΠ΅Ρ ΠΎΠ΄ΠΈΠΌ Π² ΠΏΠ°ΠΏΠΊΡ Ρ ΠΊΠΎΠ½ΡΠΈΠ³ΡΡΠ°ΡΠΈΠ΅ΠΉ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ: mount.cfg. ΠΡΠΎ ΡΡΠ°Π½Π΄Π°ΡΡΠ½ΡΠΉ ΡΠ°ΠΉΠ», ΠΊΠΎΡΠΎΡΡΠΉ Π΅ΡΡΡ Π² Π°Π±ΡΠΎΠ»ΡΡΠ½ΠΎ Π»ΡΠ±ΠΎΠΉ ΠΈΠ³ΡΠ΅ ΠΈΠ»ΠΈ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠ΅. Π ΡΡΠΎΠΌ ΡΠ°ΠΉΠ»Π΅ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ ΠΏΡΠΈΠΌΠ΅ΡΠ½ΠΎ ΡΠ°ΠΊΠΈΠ΅ ΡΡΡΠΎΠΊΠΈ:
<Β«ΠΎΡΠΈΠ³ΠΈΠ½Π°Π»ΡΠ½ΠΎΠ΅ Π½Π°Π·Π²Π°Π½ΠΈΠ΅ ΠΌΠ΅ΡΡΠ° Ρ ΠΊΠΎΠ½ΡΠ΅Π½ΡΠΎΠΌΒ» Β«ΠΏΡΡΡ ΠΊ ΠΏΠ°ΠΏΠΊΠ΅ Ρ ΠΊΠΎΠ½ΡΠ΅Π½ΡΠΎΠΌΒ«>
ΠΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Ρ Π½Π΅ΠΎΠ±Ρ ΠΎΠ΄ΠΈΠΌΠΎ ΡΠ°ΠΌΠΎΡΡΠΎΡΡΠ΅Π»ΡΠ½ΠΎ ΠΏΡΠΎΠΏΠΈΡΠ°ΡΡ ΡΠ²ΠΎΡ ΠΏΠ°ΠΏΠΊΡ ΠΈ ΡΠΎΡ ΡΠ°Π½ΠΈΡΡ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ. ΠΠΎΡΠ»Π΅ ΡΠ΅Π³ΠΎ, ΠΌΠΎΠΆΠ½ΠΎ Π·Π°Ρ ΠΎΠ΄ΠΈΡΡ Π² ΠΈΠ³ΡΡ ΠΈ Π½Π°ΡΠ»Π°ΠΆΠ΄Π°ΡΡΡΡ Π½ΠΎΠ²ΡΠΌΠΈ ΠΎΠ±ΡΠ΅ΠΊΡΠ°ΠΌΠΈ. Π ΡΠ»ΡΡΠ°Π΅, Π΅ΡΠ»ΠΈ ΠΊΠ°ΠΊΠΎΠΉ-ΡΠΎ ΠΌΠΎΠ΄ Π½ΡΠΆΠ½ΠΎ ΠΎΡΠΊΠ»ΡΡΠΈΡΡ, Π΄ΠΎΡΡΠ°ΡΠΎΡΠ½ΠΎ Π²ΡΠ΅Π³ΠΎ Π»ΠΈΡΡ Π·Π°ΠΊΠΎΠΌΠΌΠ΅Π½ΡΠΈΡΠΎΠ²Π°ΡΡ ΡΡΡΠΎΠΊΡ Β«\\Β». Π’Π°ΠΊ, ΠΌΠΎΠ΄ΠΈΡΠΈΠΊΠ°ΡΠΈΡ Π±ΡΠ΄Π΅Ρ ΠΎΡΠΊΠ»ΡΡΠ΅Π½Π°.