тачки 2 мод на графику

Cars 2 Mod Ideas

While the project idea for this mod won’t take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Offical Logo created by FabulousMSR2003Productions

Logo created by Theshocker1

Logo created by TheWinnerGuyCJP

Cars Hi-Octane 2 (Unofficial title) GOALS:

1. To have all characters unlocked by default.

2. To fix potential bugs.

3. To use textures and graphics from the X-Box 360 version of Cars 2 the videogame for all content.

4. To include Cars 2 DLC characters that were exclusive to the X-Box 360/PS3 versions.

5. To include content from Cars 3: Driven to Win (i.e. Characters, Races, Stunt Mode, Best Lap Challenge, Thomasville Playground, Master Level Events, Cup Series, Custom Cup, Customizations like horns, undercarriage lighting colors, turbo boost colors and styles, etc. as seen in said game)

6. To make non-playable characters playable (i.e. Trunkhov, Hugo, Double-decker bus, explosive truck, shooter gremlin, bumper gremlin, tractor, Generic cars from the sidelines, etc.)

7. To include content from the Disney Infinity games (i.e. Cars Playset Explore Hub, Races from Cars Playset, Races from Toy Box Speedway, Toy Box Speedway hub (possible), some building materials, Non playable characters (The King, Pace Car, Townscars), weapons, etc.)

8. To potentially include content from Cars: Fast as Lightning or Cars: Daredevil garage.

9. Expand on the event customizations like laps, weapons, racers, etc. Original game: Amount of racers in a race: 3-8. Laps in a race: 1-3. X-Box 360 and PS3: Amount of racers in a race: 3-10. Laps in a race: 1-5. (Hoepfully this can happen, maybe even more to it)

10. To have multi-player events also be single-player accessible by having the ability to have the second players being AI.

Contents

Version 1.0

Version 1.0 is currently in development by MidSodorRailway2003 and TheWinnerGuyCJP. Here’s what to expect:

Images are below in the gallery.

COMING SOON! Further updates will be made as the mod progresses.

Here’s what we hope the rosters would look like. THIS LIST IS NOT COMPLETE AND MAY BE UPDATED. The project is also not official and are just my ideas.

Modes

Old School Racing. You can choose amount of racers and laps.

Races with weapons involved. You can choose amount of racers and laps.

Perform stunts on the tracks. The one with the highest score wins.

Attacks lemons or crash carts in a given amount of time. Shoot them to gain more time.

Survive Professor Zundapp’s attacks by collecting batteries to keep your shield going.

Best Lap Challenge

Try to beat your best time every lap.

Shoot down lemons in five rounds.

Try to get the disruptor to your base before your teammates does. Whoever has the most points wins.

Fight against other players. Whoever has the most points wins.

Partake in some challenges or just drive around.

Explore Radiator Springs

Drive around Radiator Springs area from Disney Infinity. Partake in challenges if you like.

Take on professional racers. Battle race against Miss Fritter, Stunt drive against Mater the Greater, Take down Chick Hicks clones, and race against the super fast Jackson storm. All with extreme difficulty.

Train in the C.H.R.O.M.E. facility or in «Thomasville Flashback» training simulator.

Practice on the tracks with no one else around to prepare for races.

Take part in a series of randomized events.

Create your own series of events with whatever races or challenges you want to put in instead of the computer.

Sponsored Team Play

Team up with or go against other racers in sponsored teams with special paintjobs matching the sponsor. You can choose to get sponsored by either Dinoco, Rusteze, Gasprin, or Shiny Wax.

Create your own world to drive around. You can also make race tracks.

Characters

Rusteze Racer McQueen

Needs to be ported from Cars 3: Driven to Win.

Fabulous Lightning McQueen

Needs to be ported from Cars 3: Driven to Win.

World Grand Prix McQueen

Finished! New textures will be released soon!

Finished! Needs to be added in-game. (This is made by TheWinnerGuyCJP)

Carbon Fiber McQueen

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Crystal Lightning McQueen

Needs to be ported from Disney Infinity and to be re-shaped to be like other McQueen alts.

Needs to be ported from Cars 3: Driven to Win.

Team 95 Crest Mater

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC) Or he can be ported from Cars 3: Driven to Win (it was a customization in that game).

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win and be made playable.

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Team Lightning Luigi

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs to be ported from Cars 3: Driven to Win.

Team 95 Crest Guido

Needs textures from X-Box 360 Version. (Playable in the original game)

Team Lightning Guido

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Picture seen in a picture of the beta version. Unknown if ever been planned for the game.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Disney Infinity and be made playable.

Piston Cup Racer Chick Hicks

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from Cars 3: Driven to Win.

Picture seen in a picture of the beta version. Unknown if ever been planned for the game.

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Picture seen in a picture of the beta version. Unknown if ever been planned for the game.

Needs textures from X-Box 360 Version. (Playable in the original game)

Union Jack Finn McMissile

Needs textures from X-Box 360 Version. (Playable in the original game)

Airport Security Finn McMissile

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs textures from X-Box 360 Version. (Playable in the original game)

Racer Holley Shiftwell

Needs textures from X-Box 360 Version. (Playable in the original game)

Cherry Blossom Holley Shiftwell

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Cars 2 (PSP and Beta)

Could potentially be ported from the PSP version of Cars 2 The Video Game. He is also seen in the picture of the beta version of the console version. It’s likely or unlikely that he would be added.

Rod Torque Redline

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Rod Redline Undercover

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs textures from X-Box 360 Version. (Playable in the original game)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from the X-Box 360 Version. (Playable in the original game only as DLC)

Needs to be ported from Disney Infinity and be made playable.

Needs to be ported from Cars 3: Driven to Win.

Silver Cruz Ramirez

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs textures from X-Box 360 version and to be made playable.

Needs textures from X-Box 360 version and to be made playable.

Needs textures from X-Box 360 version and to be made playable.

Needs textures from X-Box 360 version and to be made playable.

Needs textures from X-Box 360 version and to be made playable.

Needs textures from X-Box 360 version and to be made playable. But highly unlikely as it is too big.

Broadside (Crazy 8 Racer #25)

Needs to be ported from Cars 3: Driven to Win and be made playable.

High Impact (Crazy 8 Racer #12)

Needs to be ported from Cars 3: Driven to Win and be made playable.

Unknown Crazy 8 Racer #86

Needs to be ported from Cars 3: Driven to Win and be made playable.

Unknown Crazy 8 Racer #90

Needs to be ported from Cars 3: Driven to Win and be made playable.

Needs to be ported from Cars 3: Driven to Win and be made playable.

Races

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Vista Run/Go Go Tokyo

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win. (It’s in original game)

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Runway Tour/Airport Runway Rally

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win. (It’s in original game)

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Mountain Run/Italy’s Grand Tour

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win. (It’s in original game)

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Buckingham Sprint/London’s Buckingham Sprint

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win. (It’s in original game)

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Timberline Sprint/Radiator Springs Red Dirt Derby

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win. (It’s in original game)

Port from Disney Infinity.

Radiator Springs Speedway Race

Port from Disney Infinity.

Radiator Springs Speedway Race Reverse

Port from Disney Infinity.

Port from Disney Infinity.

Port from Disney Infinity.

Fireball Beach Sprint

Port from Cars 3: Driven to Win.

Fireball Beach Backwoods Rally

Port from Cars 3: Driven to Win.

Heartland Countryside Dash

Port from Cars 3: Driven to Win.

Heartland Riverside Run

Port from Cars 3: Driven to Win.

Arizona’s Copper Canyon Speedway

Port from Cars 3: Driven to Win.

Arizona Sundown Run

Port from Cars 3: Driven to Win.

Port from Cars 3: Driven to Win.

Midnight Run at High Noon

Port from Cars 3: Driven to Win.

Thunder Hollow Back Country Rally

Port from Cars 3: Driven to Win.

Thunder Hollow Destruction Derby

Port from Cars 3: Driven to Win.

Thomasville Logging Camp

Port from Cars 3: Driven to Win.

Port from Cars 3: Driven to Win.

Radiator Springs Wheel Well Loop

Port from Cars 3: Driven to Win.

Radiator Springs Interstate Pass

Port from Cars 3: Driven to Win.

Florida International Course

Port from Cars 3: Driven to Win.

Florida International Speedway

Port from Cars 3: Driven to Win.

Other Activites

Needs to be ported from Cars 3: Driven to Win

Radiator Springs Explore

Needs to be ported from Disney Infinity Cars Playset

Oil Rig Hunter Challenge

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

London Hunter Challenge

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Tokyo Airport Hunter Challenge

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Tokyo City Hunter Challenge

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Italy Hunter Challenge

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Radiator Springs Hunter Challenge

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Needs textures from Cars 2 X-Box 360 version. (It’s in original game)

Thomasville Flashback Training

Needs to be ported from Cars 3: Driven to Win.

Miss Fritter Boss Challenge

Needs to be ported from Cars 3: Driven to Win.

Mater the Greater Boss Challenge

Needs to be ported from Cars 3: Driven to Win.

Chick Hicks Boss Challenge

Needs to be ported from Cars 3: Driven to Win.

Jackson Storm Boss Challenge

Needs to be ported from Cars 3: Driven to Win.

Weapons

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win.

Trioka Missiles/Triple Rockets

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win.

Machine Guns/Rapid Fire

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win.

Impact Mine/Road Mine

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win.

Skate Jack/Tracking Rockets

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win.

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win.

Needs textures and icon from X-Box 360 version.

Satellite Blitz/First Strike Rockets

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win.

Needs textures and icon from X-Box 360 version or Port from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win.

Needs to be ported from Cars 3: Driven to Win. But may be somewhat unlikely as it is similar to High-Level Weapon from Cars 2 VG, but it doesn’t take energy from other racers.

Needs textures and icon from X-Box 360 version. This also needs to be put in Arcade Mode as it wasn’t in the original game.

These tables is not final and will be updated. If there is something missing, comment below. If the comments section doesn’t show up, try pressing the comments button on the top.

Current Members

Future Members

If you want to be part of the project, comment below and say what you want to do.

Show your support and hopefully this project will be greenlit.

тачки 2 мод на графику. Danny. тачки 2 мод на графику фото. тачки 2 мод на графику-Danny. картинка тачки 2 мод на графику. картинка Danny. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Daniel Swervez. (He can be made using either Cam Spinner or Rich Mixon’s bodies)

тачки 2 мод на графику. Bubba Wheelhouse. тачки 2 мод на графику фото. тачки 2 мод на графику-Bubba Wheelhouse. картинка тачки 2 мод на графику. картинка Bubba Wheelhouse. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Bubba Wheelhouse. (He can be made using either Cam Spinner or Rich Mixon’s bodies)

тачки 2 мод на графику. Chase. тачки 2 мод на графику фото. тачки 2 мод на графику-Chase. картинка тачки 2 мод на графику. картинка Chase. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Chase Racelott. (He can be made using either Cam Spinner or Rich Mixon’s bodies)

тачки 2 мод на графику. Ryan. тачки 2 мод на графику фото. тачки 2 мод на графику-Ryan. картинка тачки 2 мод на графику. картинка Ryan. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Ryan Laney. (He can be made using either Cam Spinner or Rich Mixon’s bodies)

тачки 2 мод на графику. Tim. тачки 2 мод на графику фото. тачки 2 мод на графику-Tim. картинка тачки 2 мод на графику. картинка Tim. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Tim Treadless. (He can be made using either Cam Spinner or Rich Mixon’s bodies)

тачки 2 мод на графику. Ed. тачки 2 мод на графику фото. тачки 2 мод на графику-Ed. картинка тачки 2 мод на графику. картинка Ed. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Ed Truncan. (He can be made using either Cam Spinner or Rich Mixon’s bodies)

тачки 2 мод на графику. Herb. тачки 2 мод на графику фото. тачки 2 мод на графику-Herb. картинка тачки 2 мод на графику. картинка Herb. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Herb Curbler. (He can be made using either Cam Spinner or Rich Mixon’s bodies)

тачки 2 мод на графику. Hj. тачки 2 мод на графику фото. тачки 2 мод на графику-Hj. картинка тачки 2 мод на графику. картинка Hj. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

H.J. Hollis. (He can be made using either Cam Spinner or Rich Mixon’s bodies)

тачки 2 мод на графику. Cars Neon Racers. тачки 2 мод на графику фото. тачки 2 мод на графику-Cars Neon Racers. картинка тачки 2 мод на графику. картинка Cars Neon Racers. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Neon Racers Paintjobs for WGP racers.

тачки 2 мод на графику. Ice Racers. тачки 2 мод на графику фото. тачки 2 мод на графику-Ice Racers. картинка тачки 2 мод на графику. картинка Ice Racers. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Ice Racers paintjobs for WGP racers.

тачки 2 мод на графику. Carbon Racers. тачки 2 мод на графику фото. тачки 2 мод на графику-Carbon Racers. картинка тачки 2 мод на графику. картинка Carbon Racers. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Carbon Racers paintjobs for WGP racers.

тачки 2 мод на графику. Carnival Cup. тачки 2 мод на графику фото. тачки 2 мод на графику-Carnival Cup. картинка тачки 2 мод на графику. картинка Carnival Cup. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Carnival Cup Racers paintjobs for WGP racers.

Gallery

тачки 2 мод на графику. Cars 2. тачки 2 мод на графику фото. тачки 2 мод на графику-Cars 2. картинка тачки 2 мод на графику. картинка Cars 2. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

This is interesting. Some cars here never made it to the game.

тачки 2 мод на графику. CarsHiOctane2LoadingScreen. тачки 2 мод на графику фото. тачки 2 мод на графику-CarsHiOctane2LoadingScreen. картинка тачки 2 мод на графику. картинка CarsHiOctane2LoadingScreen. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

The Loading Screen of the Mod created by FabulousMSR2003Productions

тачки 2 мод на графику. . тачки 2 мод на графику фото. тачки 2 мод на графику-. картинка тачки 2 мод на графику. картинка . While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

New and more accurate textures for WGP McQueen made by FabulousMSR2003Productions.

тачки 2 мод на графику. Rsteammcqc2vg. тачки 2 мод на графику фото. тачки 2 мод на графику-Rsteammcqc2vg. картинка тачки 2 мод на графику. картинка Rsteammcqc2vg. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Textures of the newly added RS Team McQueen made by TheWinnerGuyCJP

тачки 2 мод на графику. Game cars 2017 07 03 09 33 05 736. тачки 2 мод на графику фото. тачки 2 мод на графику-Game cars 2017 07 03 09 33 05 736. картинка тачки 2 мод на графику. картинка Game cars 2017 07 03 09 33 05 736. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

WGP McQueen’s new textures are now more accurate than before. Just like the X-Box 360 version. Kudos to FabulousMSR2003Productions.

тачки 2 мод на графику. Game cars 2017 07 03 09 31 23 839. тачки 2 мод на графику фото. тачки 2 мод на графику-Game cars 2017 07 03 09 31 23 839. картинка тачки 2 мод на графику. картинка Game cars 2017 07 03 09 31 23 839. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Back end of WGP McQueen with the stickers now added to him.

тачки 2 мод на графику. Game cars 2017 07 03 09 31 28 022. тачки 2 мод на графику фото. тачки 2 мод на графику-Game cars 2017 07 03 09 31 28 022. картинка тачки 2 мод на графику. картинка Game cars 2017 07 03 09 31 28 022. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Front side with the words «Hudson Hornet Piston Cup» on him.

тачки 2 мод на графику. Cars2 0004 1. тачки 2 мод на графику фото. тачки 2 мод на графику-Cars2 0004 1. картинка тачки 2 мод на графику. картинка Cars2 0004 1. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

We could put the high level weapon in arcade mode as it never was in that mode in the original game.

тачки 2 мод на графику. Cars 3. тачки 2 мод на графику фото. тачки 2 мод на графику-Cars 3. картинка тачки 2 мод на графику. картинка Cars 3. While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here. Respond if you have opinions.

Hope to get most content from this game

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Hope to include content from Disney Infinity Cars Playset

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Hopefully we can manage to have graphics from the Xbox 360 and PS3 versions

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Cars 2: The Video Game → Оптимизация для слабых ПК

Cars 2: The Video Game — это гоночный симулятор с примесью квеста от студии Avalanche Software. Издает игру компания Disney Interactive Studios.Похоже, что Cars 2: The Video. Подробнее

Оптимизация для слабых ПК Cars 2: The Video Game

Существует много способов улучшить работу игр на не самом слабом компьютере. Далее мы рассмотрим их в порядке от простых к сложным и расскажем, что делать, если Cars 2: The Video Game тормозит.

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Простое решение тормозов в Cars 2: The Video Game

Освободить место на диске

Прежде чем переходить к активным действиям нужно убедиться, что на компьютере есть хотя бы 10-15 Гб свободного места на жестком диске, на который установлена операционная система.

Обычно это диск «C». Этот минимальный запас необходим для того, чтобы система могла без каких-либо проблем создавать временные хранилища файлов Cars 2: The Video Game, кэши и так далее.

Посмотрите системные требования Cars 2: The Video Game и убедитесь, что на вашем жестком диске достаточно места для нормальной работы игры.

Отключить ненужные программы

Каждая программа, которая запущена в ОС, занимает определенный процент оперативной памяти и загружает процессор. Убедиться в этом легко, достаточно просто открыть диспетчер задач с помощью сочетания клавиш Ctrl+Alt+Del:

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Если в компьютере установлен не самый мощный процессор, а оперативной памяти меньше 8-16 Гб, то перед запуском Cars 2: The Video Game нужно отключить ненужные программы. Например, Skype, Discord, Telegram, Google Chrome и так далее.

Отключить оверлеи

Речь идет о тех программах, которые способны отображать свой интерфейс поверх игры. Часто на компьютере есть такие — Fraps, Steam, Origin и так далее. Даже когда оверлей скрыт, он обрабатывается компьютером, снижая FPS в Cars 2: The Video Game.

Поэтому все оверлеи нужно отключить. Почти всегда это можно сделать в настройках программы без необходимости ее удаления. Например, оверлей Steam, легко отключается через меню:

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Обновить драйвера видеокарты, скачать драйвера для Cars 2: The Video Game

Вне зависимости от того, какая видеокарта стоит в системном блоке, ее драйвера нужно поддерживать в актуальном состоянии. Поэтому перед запуском Cars 2: The Video Game следует зайти на сайт производителя и проверить, не вышли ли новые драйвера:

После установки драйвера следует перезагрузить компьютер, чтобы исключить возможность сбоев. Также стоит учитывать, что для многих старых видеокарт новые драйверы уже не выходят.

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Изменить параметры электропитания

По умолчанию в компьютере установлен сбалансированный режим электропитания, который, а в некоторых ноутбуках, в целях увеличения времени работы, и вовсе установлена экономия энергии.

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Это не дает компьютеру раскрыть свой потенциал в Cars 2: The Video Game полностью, поэтому первым делом нужно открыть панель управления, которую можно найти с помощью поиска. После нужно сделать следующее:

Включить режим производительности Nvidia

После установки драйвера для видеокарты от компании Nvidia можно ускорить работу Cars 2: The Video Game с помощью режима производительности. Это немного упростит графику в игре, но повысит FPS. Обратите внимание, что этот метод доступен только в случае, если у вас видеокарта с чипом от Nvidia. Вот как это сделать:

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Далее необходимо запустить Cars 2: The Video Game и убедиться, что все отображается корректно. Если возникают проблемы, то нужно вместо «Пользовательские настройки с упором на:» выбрать «Настройки согласно 3D-приложению».

Отключить эффекты Windows

Если Cars 2: The Video Game работает не в полноэкранном режиме, а в окне, в том числе и без рамки, то повысить FPS можно, если отключить эффекты Windows. Для этого нужно проделать следующие действия:

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При необходимости на последнем шаге можно выбрать опцию «Особые эффекты». В таком случае можно самостоятельно выбрать, какие эффекты оставить, а какие — отключить.

Увеличить файл подкачки, если не хватает оперативной памяти для Cars 2: The Video Game

Чтобы компенсировать недостаток оперативной памяти, можно увеличить файл подкачки. Это позволит системе хранить часть необходимых Cars 2: The Video Game данных прямо на жестком диске. Вот что нужно сделать:

Например, если в системном блоке установлена «плашка» на 4 Гб, то есть 4192 Мб, в поля выше нужно вписать число 2048. Можно сделать файл подкачки больше, но никакого прироста это не даст.

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Следует понимать, что файл подкачки эффективен только тогда, когда системе не хватает оперативной памяти. Если компьютер имеет 8-16 Гб, то файл подкачки практически не используется. А при использовании SSD-диска в качестве системного наличие файла подкачки и вовсе может замедлить производительность Cars 2: The Video Game, поэтому не следует бездумно задавать большое значение файла подкачки.

Если Cars 2: The Video Game запускается, но сильно тормозит, то перед началом всех процедур следует снизить графику до минимума через настройки игры. Если это не помогло, то придется прибегнуть к помощи сторонних программ для настройки видеокарты:

Загрузив программу, запускаем ее. В случае с NVIDIA Inspector нужно запускать файл nvidiaProfileInspector.exe, а не nvidiaInspector.exe. Сверху, в строке «Profiles:» можно выбрать любую игру, которая поддерживается драйверами Nvidia.

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Ниже представлены все доступные настройки. Их много, но для того, чтобы ухудшить графику в игре до «картофельной», вполне достаточно всего нескольких, которые находятся в разделе «Antialiasing».

Наибольший прирост производительности дает изменение этих двух параметров:

Каждая из этих настроек имеет разные значения. Некоторые из них могут делать картинку в Cars 2: The Video Game неудобоваримой, поэтому следует попробовать разные комбинации значений, которые дают более-менее сносное играбельную картинку.

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В случае с RadeonMod все аналогично: нужно найти настройки, отвечающие за отображение текстур и снижать их до тех пор, пока FPS в игре не станет достаточно высоким.

Как разогнать видеокарту для Cars 2: The Video Game

Все, что связано с «разгоном», направлено на увеличение производительности, но это довольно обширные темы, о которых в двух словах рассказать сложно. К тому же это всегда довольно рисковое дело. Если что, мы вас предупредили.

Чтобы добиться большего значения FPS в Cars 2: The Video Game, сначала можно попробовать разогнать видеокарту. Самый простой способ сделать это — воспользоваться встроенными функциями ПО от производителя видеокарты.

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Например, в комплекте с некоторыми видеокартами от GIGABYTE поставляется программа Graphics Engine, в которой есть несколько уже готовых профилей разгона. Это позволяет выжать из видеокарты 5-10 дополнительных кадров в секунду.

Если программы от производителя нет, то всегда можно воспользоваться универсальным решением — MSI Afterburner. Это одна из лучших программ для разгона, в ней множество разных настроек.

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Но тут придется все настраивать вручную. Повышать следует в первую очередь частоту самого видеочипа («Core Clock») и частоту памяти видеокарты («Memory Clock»). Слева находятся базовые значения этих параметров. Справа отображаются температура и увеличение вольтажа — эти характеристики позволяют следить за «здоровьем» видеокарты.

При повышении частоты возрастает нагрев видеокарты. Если температура переходит отметку в 85 градусов, то следует увеличить скорость оборотов вентиляторов («Fan Speed»). Если температура повысилась до 100 градусов, то следует немедленно прекратить разгон, иначе чип может расплавиться. Мощный «разгон» требует водяного охлаждения, поэтому не следует повышать частоты более чем на 10%.

Разогнать процессор

В то время как «разгон» видеокарты вполне осуществим прямо в Windows, для того, чтобы улучшить работу процессора и тем самым увеличить быстродействие Cars 2: The Video Game, придется лезть в «Биос».

Геймерский «разгон» процессора обычно предполагает увеличение процессорного множителя (Core Ratio). Сделать это можно далеко не на каждом процессоре, а только на том, где этот множитель разблокирован. Обычно такие процессоры помечаются особым образом. Например, компания Intel использует маркировки «K» и «X‘. То есть, например, i7-4790 нельзя разогнать с помощью множителя, а вот i7-4790K — вполне.

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Но как узнать точное название модели процессора? Проще всего воспользоваться программой CPU-Z. Запустив ее, нужно открыть вкладку «CPU» и посмотреть на самую первую строчку — «Name». Это и есть название процессора. Кстати, там же можно увидеть из сам множитель. Он в разделе «Clocks», в строке «Multiplier». Если процессор поддерживает «разгон», то этот множитель можно изменить.

Чтобы изменить коэффициент Core Ratio, нужно сначала попасть в оболочку BIOS. Для этого нужно нажать особое сочетание клавиш во время загрузки компьютера (до того, как появится экран Windows).

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Сочетание может различаться в зависимости от материнской платы. Часто BIOS можно вызвать с помощью клавиши «F8» или «Del». На экране «Биоса» нужно найти раздел, посвященный процессору. Тут тоже все сложно, так как оболочек у BIOS много. Практически каждый производитель материнский плат использует свою собственную, поэтому без знания английского языка найти нужное место не так-то просто.

Изменять множитель нужно постепенно, повышая его на 2. После каждого изменения следует перезапускать компьютер и тщательно проверять работоспособность и температуру процессора. Если она становится выше 80 градусов во время игры, то нужно немедленно выключить Cars 2: The Video Game, перезагрузить компьютер, зайти в BIOS и снизить значение Core Ratio. Иначе процессор может сгореть.

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