тим фортресс 2 моды на ботов
Тим фортресс 2 моды на ботов
This is a complete overhaul of the standard bots in Team Fortress 2!
Support for new gamemodes, Weapon Randomizer, etc!
I will continue to update this mod as new maps are released for TF2.
Bot Tweaks
———-
Bots act more like real players when it comes to noticing spies and will no longer instantly notice your a spy when you sap a sentry or get a backstab.
Pyros will be less air blast happy in most gamemodes. Pyros reflect much more often in payload so they become more useful.
Bots will prefer to go for health packs more often.
Bots will search farther for ammo, resulting in bugs like Heavy’s shooting an empty minigun to occur less often.
Medics will move around more often and try to stick close to their patient. This may still require testing. Let me know if you think this is better than how they acted before. At least their harder to backstab. If you notice a Medic standing there its a bug on valves end not mine.
And much more!
Capture The Flag
——————
Bots will now take alternate routes to the intel to cap it.
Snipers will attempt to use sniper spots.
Bots will never select Engineer as a class becuase the class is broken in Ctf and will mostly stand around.
Some Bots will go by the intel room before leaving for the other teams intel.
Depending on which team is doing better, Heavy bots will go to their intel room and remain there to defend.
Attack And Defend/Control Points
———————————
Nothing specific has been changed. Navs have been updated and certain bugs are fixed.
King Of The Hill
——————
Nothing specific has been changed. Navs have been updated and certain bugs are fixed.
Payload
——-
Pyro Bots reflect more often.
Bots will not select Engineer on the blue team unless its a multistage map.
Snipers will use proper Sniper Spots and won’t wander off to far from the cart.
Frontier is playable and bots will push the cart much better than before.
Payload Race
————
Both teams will push the cart and try to win!
A certain team will play more defensively and one will play more offensively.
Special Delivery
—————-
Bots will try to cap!
Bots will never select Engineer as a class becuase the class is broken in SD and will always stand around.
Territorial Control
——————-
Bots understand the basics of TC and will try to win.
A current bug seems to be a stutter in certian parts of the map when bots are in it.
Mann Vs Machine
—————-
You take on the waves of robots on your own.
Waves are made easier.
Endless Mode is activated.
Revamped Training Mode
———————-
Every Class is select able in Basic «Training»
Heavy is used in dustbowl training instead of soldier
Tips are displayed depending on the class chosen
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Team Fortress 2 Bots [2021] (Discontinued)
Just want to give you a heads up that I didn’t do the coding Mechanic. Alright don’t credit me for the nextbot mechanism.
Also the code is hella old so expect a ♥♥♥♥ ton of bugs
Please credit to the Original Creator of the Team Fortress 2 Bots [2019].
Credits to the Original Creator (MrNiceGuy518) for Making the Team Fortress 2 Bots Code.
The rest goes to everyone.
Remember I don’t own the codes of making this mod the Credit goes to the Original Creator. I just do this because it’s something to get me distracted and stupid.
I deleted Bot Expansion 1 because I improved a lot of it and planning to revamp a lot of stuff once I get into them.
This is an addon that has to do with Team Fortress 2 Bots made by the original Creator. Since the Original Creator decided to discontinued updating his mod, I decided to take this mod on my own hands and add more content to this addon. More weapons, More Cosmetics, More Mvm Robots, And also grenades, and Beta Content.
I would like to make an announcement that I changed the roadmap. I decided to do all the weapons before adding more cosmetics since the cosmetics have tons of hats and badges. The reason mvm robots last, because of complication.
Also Please Consider Subscribe to my channel for more stuff: https://m.youtube.com/channel/UCwVlw9f8Jje5uLZ7zo6HCgQ
If you’re having trouble, PLEASE go to the bugs discussion PLEASE. It’s self explanatory.
HUGE NOTE: Don’t Expect all the weapons to have the the exact ability like in real tf2, if someone can help me, then I’ll be happy.
There’s some bugs you might encounter.
Required Team Fortress 2
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Team Fortress 2 Bots [2019]
A while back the thought crossed my mind that it would be neat to have the practice mode bots from Team Fortress 2 in Garry’s Mod. «How hard can it be?», I wondered.
Well, about a hundred cans of Red Bull, many all-nighters, countless cups of coffee, and four months of constant work later, here it is.
But, of course, what’s Team Fortress 2 without hats? Along with AI for each class on both teams comes the Bot Customization tool, loaded with almost all available weapons and cosmetics from Team Fortress 2 for use with the bots!
The bots’ competency is often times at the mercy of a map’s navmesh, so they will work best on maps with well built navmeshes. However, since 90% of maps probably don’t even have navmeshes, bots will still function reasonably well without them.
> Bots for each class on each team in TF2, spawnable in the NPCs tab.
> Unique AI code for each class, including building Engineers and disguising Spies.
> Customization tool loaded with most weapons and cosmetics from Team Fortress 2, even unobtainable ones.
> Control panel for bot’s loadouts, targeting, and performance.
> Highly configurable spawnpoint tool.
> The «Australium Halefire», a strange-styled levelable and configurable grenade-rocket launcher hybrid.
You MUST have Team Fortress 2 mounted in order for this to even work at all!
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Team Fortress 2 Bots [2021] (Discontinued)
Just want to give you a heads up that I didn’t do the coding Mechanic. Alright don’t credit me for the nextbot mechanism.
Also the code is hella old so expect a ♥♥♥♥ ton of bugs
Please credit to the Original Creator of the Team Fortress 2 Bots [2019].
Credits to the Original Creator (MrNiceGuy518) for Making the Team Fortress 2 Bots Code.
The rest goes to everyone.
Remember I don’t own the codes of making this mod the Credit goes to the Original Creator. I just do this because it’s something to get me distracted and stupid.
I deleted Bot Expansion 1 because I improved a lot of it and planning to revamp a lot of stuff once I get into them.
This is an addon that has to do with Team Fortress 2 Bots made by the original Creator. Since the Original Creator decided to discontinued updating his mod, I decided to take this mod on my own hands and add more content to this addon. More weapons, More Cosmetics, More Mvm Robots, And also grenades, and Beta Content.
I would like to make an announcement that I changed the roadmap. I decided to do all the weapons before adding more cosmetics since the cosmetics have tons of hats and badges. The reason mvm robots last, because of complication.
Also Please Consider Subscribe to my channel for more stuff: https://m.youtube.com/channel/UCwVlw9f8Jje5uLZ7zo6HCgQ
If you’re having trouble, PLEASE go to the bugs discussion PLEASE. It’s self explanatory.
HUGE NOTE: Don’t Expect all the weapons to have the the exact ability like in real tf2, if someone can help me, then I’ll be happy.
There’s some bugs you might encounter.
Required Team Fortress 2