act of aggression чит коды

Act of aggression чит коды

as the title states, i think gamemode with cheats or unlimited money etc. would be nice addition for messing with stuff and not worry about resources. This should be enabled in Skirmish against AI and Multiplayer where the creator decides are cheats or this gamemode enabled or not

but as the game has exp counter that atleast counts skirmish and multiplayer (maybe campaign as well, dont know yet) the exp gain should be reduced greatly or just disabled as this would be less about the game mechanics and skill and more of messing with stuff with a friend

im just thinking out loud and would like to relive my past where i sat infront of the PS1 cheating in C&C where you could cheat money and build those 50 tesla coils

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why not a handicap system like C&C 3 did?
but you’re true about the unlimited money, i don’t want my game becoming a «survival of R.U.S.E» or a «use everything you have like Wargame»

well i never played C&C 3 but atleast when making a game there is resource saying «Standard resources» so i suppose they will add different amounts of resources. But as of now we cannot be sure how it will be implemented, will it mean more resource fields or more resources in same time.

but overall my point is to have a special gamemode you can play against AI or normal multiplayer that lets you forget about resource gathering

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act of aggression чит коды. cd40dfa7a8408e6e98b3593bf817567635a974cc. act of aggression чит коды фото. act of aggression чит коды-cd40dfa7a8408e6e98b3593bf817567635a974cc. картинка act of aggression чит коды. картинка cd40dfa7a8408e6e98b3593bf817567635a974cc. as the title states, i think gamemode with cheats or unlimited money etc. would be nice addition for messing with stuff and not worry about resources. This should be enabled in Skirmish against AI and Multiplayer where the creator decides are cheats or this gamemode enabled or not

Maybe just unlimited resources from sites you still have to build refineries but after that you continue to gain resources

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act of aggression чит коды. 0c80c8d02b931ebcc61875498791f36ccf0493db. act of aggression чит коды фото. act of aggression чит коды-0c80c8d02b931ebcc61875498791f36ccf0493db. картинка act of aggression чит коды. картинка 0c80c8d02b931ebcc61875498791f36ccf0493db. as the title states, i think gamemode with cheats or unlimited money etc. would be nice addition for messing with stuff and not worry about resources. This should be enabled in Skirmish against AI and Multiplayer where the creator decides are cheats or this gamemode enabled or not

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I’d love this too, the game is fun but its kind of. I’m not big on the games that try to force you to expand cause. I dunnu. I love to turtle and build a massive army and then smash it against the AI and some friends. Not needing to worry about that my refinerys will eventually run out. It only really allows a certain way of playing which is not what I feel is fun. If they added a option for infinit reseorces instead of just very high I’d love. Otherwise. honestly it feels like another RUSE or wargame

Even generals had a building that generated the resources needed for late games when the supply caches ran out. And this game is suppost to be a similar game if I recal correctly.

Update: as it stands, you can only affect the starting resources in game but fields(atleast oil) always has 1500 each field i believe. I think that being able to affect how much resources you can gain from each field would be best way to implement increased resources.

so in pre-game lobby you should be able to affect how much resources each field holds(something like 0.5x/1.0x/1.5x/2.0x/3.0x/5.0x/unlimited) or something along those lines to give more freedom to play while Ranked games should be ruled with same settings, Ranked games being all serious fight afterall

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That too, but if they make a game mode where the resources at least slowly regen that would be good.

I’ve choked through a longer game and have found that late game you can start to slowly generate resources, but its so little and the game punishes you for not spazzing the mouse to catch the POW’s before they run off. And the single facility you get makes so little each second you gotta make a whole field of them to get a decent income from it.

The black ops guys are the best off so far that I’ve seen. (played them and the USA) They can create a constant income of cash and blue stuff every 10 POW’s (still gotta catch them) 5 can translate into 40 blue or cash every 2 ish seconds. Along with there underground stock market which generates 4 red every 2 or so seconds.

I dunnu about the other side but really these don’t cut it. To achive a income that does not lead to years to make one tank you need a whole array of all of these. And the USA can’t even get a constant income of the blue as they can only buy it with POW’s

Now if each faction had a resource structure to generate each resource with out the need of POW’s (lets face it, when your army has a array of arti good luck catching surviving POW’s) even if it was 4 at a time. I’d be ok with that, would still eat up a lot of space and power but hey I’d be cool with that. But as it stands. it still only supports expansion game play. You don’t do expansion game play? Right now sucks to be you.

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Well, there are still tools like cheatengine (downloading from theire official site is safe) or if you don’t wana find out how easy CE is to handle go to websites like cheathappens, sure the good trainers/cheats costs a bit but they produce good products and they never support MP cheats.

I understand what you guys meant with C&C 3, I loved it in C&C that tibirium fields acted like «normal» fields. You gave them some time and they regenerated. Surely this won’t make sense with oil xD.

Anyone here who is interested in playing C&C 3 in an unnormal way? I got some maps where you play a strange version of monopoly or maybe tower defense.

And @Eugen.. next time don’t let the janitor write the scripts for the missions. You wanted to reanimate the RTS games but a REAL RTS needs to have a good story. C&C without story (except generals, the story there was so intresting like the AoA campaign. ) would have been way more boring.

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I hate using the cheat engine (I really suck with coding stuff, really good at getting no results or complete freezes) really cheating should not be manditory anyway to find a game mode to enjoy. More so if they where telling the truth about this hailing from the good C&C days (I assume C&C tib sun being one of them?)

As for oil fields, yes regenerating oil and the blue and red stuff would be off, but I have seen plenty of games have infinit resources to harvest (a few with infinit in your bank already) and I know it should not be that hard at all to make a game mode for such (considering there’s most likely already trainors for this version)

Источник

Act of Aggression: Читы, Трейнер (v1.0 / Reboot Edition)

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Добро пожаловать на Trainer-Engine.Ru! Здесь вы можете скачать трейнер для Act of Aggression. Читы позволят вам получить читерские возможности в игре, которые значительно облегчат вам геймплей. На этой странице представлены трейнеры от таких авторов как MrAntiFun и CheatHappens. Используя чит-коды, вы можете сделать себе бессмертие, бесконечное количество денег и так далее. Более подробная информация ниже.

Trainer +4 (v1.0+) by MrAntiFun:

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Trainer +8 (v780061183) by Cheat Happens:

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—> Numpad 1: Бесконечные кредиты
—> Numpad 2: Нескончаемые ресурсы
—> Numpad 3: Отключить систему повреждений
—> Numpad 4: Восстановить здоровье юнитов
—> Numpad 5: Супер юниты
—> Numpad 6: Слабые юниты
—> Numpad 7: Мгновенный найм юнитов
—> Numpad 8: Мгновенные апгрейды (улучшения)

Это промо-версия трейнера от CheatHappens, включающий в себя только 1 рабочую функцию (отключить систему повреждений). Если на этой странице нет других бесплатных читов для актуальной версии игры, вы можете использовать этот файл.

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Если у вас нет кнопки «СКАЧАТЬ», вы можете загрузить файл напрямую по этой ссылке: *КЛИК*.
Поделись с друзьями в соц. сетях!

Источник

Act of aggression чит коды

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F1 — бесконечные деньги
F2 — без урона

act of aggression чит коды. . act of aggression чит коды фото. act of aggression чит коды-. картинка act of aggression чит коды. картинка . as the title states, i think gamemode with cheats or unlimited money etc. would be nice addition for messing with stuff and not worry about resources. This should be enabled in Skirmish against AI and Multiplayer where the creator decides are cheats or this gamemode enabled or notТрейнер +3 21.06.2016

F1 — бесконечные деньги
F2 — мгновенный найм
F3 — бесконечные ресурсы

Установка

act of aggression чит коды. . act of aggression чит коды фото. act of aggression чит коды-. картинка act of aggression чит коды. картинка . as the title states, i think gamemode with cheats or unlimited money etc. would be nice addition for messing with stuff and not worry about resources. This should be enabled in Skirmish against AI and Multiplayer where the creator decides are cheats or this gamemode enabled or notТрейнер +3 05.08.2015

F1 — бесконечные деньги
F2 — мгновенный подбор персонала / строительство
F3 — бесконечные ресурсы

act of aggression чит коды. . act of aggression чит коды фото. act of aggression чит коды-. картинка act of aggression чит коды. картинка . as the title states, i think gamemode with cheats or unlimited money etc. would be nice addition for messing with stuff and not worry about resources. This should be enabled in Skirmish against AI and Multiplayer where the creator decides are cheats or this gamemode enabled or not

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ЖУРНАЛ «ИГРОМАНИЯ» И ПОРТАЛ «ИГРОМАНИЯ.РУ»
Редакции печатного журнала «Игромания» и портала «Игромания.ру» тесно взаимосвязаны, но работаем мы совершенно независимо друг от друга.
Поэтому в журнале и на сайте в обзорах могут стоять разные оценки по одной и той же игре. Еще случается, что в журнал идет развернутая статья, а на сайт — самые свежие и горячие впечатления. Или наоборот. И так далее. Пересечений у нас много, но работаем мы параллельно.

СТАТЬИ ЖУРНАЛА «ИГРОМАНИЯ» НА САЙТЕ
Спустя месяц статьи из «Игромании» размещаются на сайте и становятся доступны всем желающим. Смотрите через архив номеров. Случается, что статья публикуется на сайте до выхода журнала или вскорости после, об этом мы всегда сообщаем в начале статьи.
Ключевые видеоматериалы с диска на сайте, для всеобщего доступа, не размещаются. Но некоторые видеоматериалы в разных версиях поступают и на сайт, и в журнал. Например, на сайте может быть краткая версия репортажа, а в журнале полная, и наоборот. Не со всеми видео так происходит, конечно.
Кроме того, новые номера «Игромании» анонсируются на сайте и могут быть куплены через «Игроманию Digital» примерно через три дня после поступления печатной версии в продажу.

Сайт «Игромания.ру» стоит на трех китах. О них — далее.

ПЕРВЫЙ КИТ: НОВОСТИ И БЛОГИ
На сайте — три информационных потока. Это игровые новости, железные новости и единый редакционный блог «Прямым текстом».
Блог «Прямым текстом» появился сравнительно недавно и позволяет редакции напрямую делиться с вами мыслями и впечатлениями.
Отдельно отметим ленту обновлений на сайте. Здесь можно сразу увидеть, какие на сайте появились свежие новости, статьи, видео, скриншоты, обои и, в скором будущем, блоговые посты.

ВТОРОЙ КИТ: СТАТЬИ
Preview (игры в разработке) и review (обзоры, рецензии) — хребет «Игромании.ру». Мы пишем и про РС, и про Xbox, PS3, Nintendo и другие консоли. В дополнение к ним публикуются особые материалы на любые игровые и околоигровые темы — это рубрика «Спец».
В поле внимания — киберспорт (выделен в отдельную рубрику), мобильные игры (Android, iPAD, iPhone) и софтверные подборки. А еще дважды в месяц мы отвечаем на вопросы читателей в рубрике «Трибуна».
Особняком, как водится, стоит «Железный цех», посвященный не только компьютерному железу, но и любым девайсам, интересным для игроков (это не только компьютерные мышки, рули да джойстики, но и ноутбуки, планшеты, читалки и прочее).
Руководства и прохождения по играм на сайте обновляются сейчас редко, но рубрика остается, и, надеемся, в будущем мы займемся ею плотнее.

ТРЕТИЙ КИТ: ВИДЕО
Сейчас на сайте происходит обновление всего видеораздела, так что в подробности вдаваться бессмысленно. Скажем лишь, что планируются и постоянные передачи, и разовые интересные материалы, как камерные (сели в редакции и записали), так и репортажные (с мест событий и с пойманными врасплох живыми очевидцами).
Кроме того, мы сами переводим игровые трейлеры и создаем к ним русские субтитры. Субтитры отключаются, можно смотреть и с ними, и без. Не трейлерами едиными: видеодневники разработчиков и другие интересные материалы тоже частенько попадают на «Игроманию.ру». Да, тоже с субтитрами!
Сначала публикуем ролик. Потом переводим и прикручиваем русский текст. Это занимает от одного-двух дней до недели. Вообще, снять со слуха и перевести текст одного видеодневника минут на двадцать — это до шести-восьми часов работы и свыше. Да-да, со стороны кажется, что оно легко, а на самом деле — адский труд. Кто не верит — попробуйте сами!

НА ТРЕХ КИТАХ: ДРУГИЕ РУБРИКИ
Гигантская игровая база: свыше пятнадцати тысяч игр. Данные постоянно обновляются и пополняются. В базу мы включаем все игры, кроме откровенного трэша. Недавно стали добавлять и серьезные мобильные игры. Можно смотреть по сериям игр и по компаниям.
Календарь игровых новинок: даты выходы компьютерных и консольных игр.
Скриншоты и обои: название говорит само за себя. Обновления обоев и скриншотов смотрите через ленту обновлений на сайте. Там можно настроить себе только обои и скриншоты.
Сохранения, трейнеры и коды: раз в неделю база пополняется и достигла уже внушительных размеров. Читерский закоулок на сайте.
Игра месяца: голосование за лучшие игры последних лет. Обновляется раз в месяц. У каждого посетителя есть пять баллов, которые он может как угодно распределить по самым существенным для него проектам.

ВНЕШНИЕ СЕТИ
Официальная группа «Игромании» действует на просторах социальной сети «ВКонтакте». Это ультимативное наше представительство в соцсетях.
Еще есть группы на Facebook и в Twitter, но там мы публикуем только анонсы материалов. Сгодится, чтобы следить за главными публикациями, но наши RSS-ленты пригодятся больше — их несколько штук, на все вкусы. Ну и группа на ВК поможет, конечно же.
Видеоканал на youtube.com тоже доступен всем желающим и с небольшой задержкой размещает те же видео, что и на сайте. Где удобнее, там и смотрите! На видеоканале бывают и собственные активности.

КАК СТАТЬ АВТОРОМ И ГДЕ КУПИТЬ
Свежие номера журнала «Игромания» можно приобрести на бумаге (кто бы сомневался!), в цифровой библиотечке «Игромания Digital», на iPAD и iPhone. Для бумажной версии, кроме розницы, есть много вариантов доставки, от курьерской до почтовой.
Вот вам ссылки: электронные версии журналов — раз, заказ журнала по почте или курьером + подписка — два, и еще один наш магазин для заказа журналов по почте — три.
Новым авторам мы всегда рады. Берем только лучших из лучших. Желающие влиться в наши ряды — вам сюда.

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