тим фортресс 2 мод на ragdoll
Тим фортресс 2 мод на ragdoll
Including a brand new feature for pyro, faceposing!
Amaze your friends with hilarious, or funny facepose combinations!
This was my first ever experiences with HWM Models.
Gabe Logan Newell is the creator of Valve and Steam.
Now our lord come to Garry’s Mod and Source Filmmaker and for Team Fortres.
Hello (again), and I offer you all another hex!
This time, it’s the Gentlemen model, fixed up by El Taco and originally made by Gerre.
Enjoy, and let me know if there’s anything wrong with the model, okay.
Here it is! The Sandmen 2013 scout model, uploaded to the workshop!
If the creator of this model would like this addon to be taken down, then such action will be done.
Requires TF2 mounted for Spy’s materials.
Downloads for the hires SFM model and TF2 player mod can be found here source.maxofs2d.net/index.php?dir=models/tf_spy_maskless/.
Unofficial meet the pyro baby models: Heavy, Scout, Demo
Credit to ChemicalAlia for creating the model (for some reason it took me 7 years to get the idea to google search who made the model, better late than never though)
The model is a little stiff, so if you want to use it for animation purposes, please us.
A more casual doctor, just like in Meet the Medic!
Includes RED/BLU/UBER skins, as well as bodygroups to toggle bloody hands, backpack straps, default medigun backpack, and glasses. This is HWM; there will be no low morphs version.
TEAM FORTRESS 2 IS.
The hitboxes are a bit weird, so use the console command vcollide_wireframe 1 and give them a transparent color to pose more easily.
Credit goes to someone at Valve for making the bread model, which I copied over from TF2’s files. I just ragdolled it.
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Enhanced version of AyesDyef’s original TF2 playermodel mod. Now with HWM, lots of bodygroup options, as well as tons of other little fixes and improvements.
Wow! It’s Gray Mann! From the TF2 comics! Wow! He’s been compiled for GMod! Wow!
This model uses some TF2 resources, so having TF2 installed would be a good idea.
The kid from the Smissmas comic 😀
The balance of this world has been restored.
Comes with the standard TF2 bodygroup and skin options.
Model & materials by Constructor
Rigging & compiling by MaxOfS2D
Original concept by Py-Bun & Uberchain
TF2 playermodel mod version:
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People have been asking for my NPCs to be on workshop so here’s Scoutmama 😀 Remember to remove the old addon folder from gmod.org if you have it, and have TF2 installed and mounted.
Now includes an HWM model!
If you’re looking for a SFM compatible m.
«But I can’t see a thing without ’em, mate!»
Jason278 is credit to team for hexing this. ConfettieMachette is credit to team for skinning this. I am credit to team for uploading this.
New version avaible at:
Avaible for Garry’s Mod and SourceFilmmaker!
Features:
— Highpoly hands
— Bodygrouped left and right arm
— Bodygrouped vest
— Bodygrouped pants
— Bodygrouped Helmet and punche.
New version available at:
New version avaible at:
Improves the bots from MVM in many ways!
-Adds bodygroups to the bots, just like the human players have. This allows you take off their default hats, hide their feet etc (to equip cosmetics).
-Reshapes the bot heads to be closer to the players heads.
EDIT: I found a link to the Workshopper tool and now the thumbnail is updated.
Now with working ubercharge textures!
At last, the model arrived to the Workshop. Originally intended as a model for SFM, it was recompiled to work on Garry’s Mod.
Ever needed a screenshot of an arm or hand/finger but had trouble posing the entire ragdoll into some awkward position? Then this addon might be for you.
This addon contains all TF2 classes arms and legs, including the first person view models made into.
Тим фортресс 2 мод на ragdoll
Are you using the new Mastercomfig, wich comes into a nice little VPK file?
You’ll have to extract the files inside and modify the config files, then, if you want, re-pack them into a VPK and put them back to the custom folder.
I myself never did that. As a matter of fact, I never even tried to visualize the new stupid VPKs. Maybe I’m wrong.
mastercom pls make easily editable files downloadable again k? thx
Create ‘custom.cfg’ and drag into Team Fortress 2/tf/cfg.
cl_ragdoll_fade_time 15
cl_ragdoll_forcefade 0
cl_ragdoll_physics_enable 1
g_ragdoll_fadespeed 600
g_ragdoll_lvfadespeed 100
ragdoll_sleepaftertime «5.0f»
You can’t use an autoexec.cfg with mastercomfig as it will conflict.
Create ‘custom.cfg’ and drag into Team Fortress 2/tf/cfg.
You can’t use an autoexec.cfg with mastercomfig as it will conflict.
no you can use autoexec.cfg. steam\steamapps\common\Team Fortress 2\tf\cfg\user
u create a folder named user and put cfg there. u can put class cfg and external. but always exec external (not autoexec). Or you may just put +exec whateve.cfg in your launch options.
no you can use autoexec.cfg. steam\steamapps\common\Team Fortress 2\tf\cfg\user
u create a folder named user and put cfg there. u can put class cfg and external. but always exec external (not autoexec). Or you may just put +exec whateve.cfg in your launch options.
This is really helpful despite this thread being from 2018
sorry for necro but i am still completely confused how to do it
someone help i dont understand
PROS
-make it Funnier
CONTRA
-Too Many Mods
-Too Many Weeaboo Stuff
Its a Nice Mod, Still i dont Think that Works Much With Realism, still if you want to do a Crack Mod Pack, get it
1:I could decrease mass
2:No,this is just physics
3:What weaboo stuff?The only anime was that posing Soldier reskin which I got rid of because I can’t see anything when I use it xD
You really shouldn’t have mods when you’re showing something off. It makes it a bit distracting.
It’s just a few skins and sounds,nothing too different,it’s not like I replaced everyone with anime or I replaced everyone with COD people
i put mayonnaise on pizza
PROS
-make it Funnier
CONTRA
-Too Many Mods
-Too Many Weeaboo Stuff
Its a Nice Mod, Still i dont Think that Works Much With Realism, still if you want to do a Crack Mod Pack, get it
1:I could decrease mass
2:No,this is just physics
3:What weaboo stuff?The only anime was that posing Soldier reskin which I got rid of because I can’t see anything when I use it xD
You really shouldn’t have mods when you’re showing something off. It makes it a bit distracting.
Updates
Still reading? Good. That means you’re interested. Here, have a demo on how they look :
-Added an optional heavy variant (Not the class). They dont fly away that far anymore.
— MVM Robots Compatible.
____________________________________________________________________
— HOW TO ENABLE IN VALVE SERVERS (sv_pure bypass)
*Start by creating your own server, open the console and type : map itemtest
If you haven’t enabled the console. Follow these steps
Options > Keyboard > Advanced > [x] Enable Developer Console
Now press this key [ ‘ ] That should open the console
Now the game will use your new ragdolls.
Find a match. you’re done
(Haven’t tested on Competitive mode though, it’ll probably not work since Competitive disables modding. )
*Remember, every time you start TF2 you’ll have to do the same process again. Blame Valve not me.
Тим фортресс 2 мод на ragdoll
I just started using Max frames since I want to make my computer to run smoothly when playing team fortress, and does exactly what I want it to do. Except when others are killed, including me, there isn’t any ragdolls, nor body parts. I understand this is used to run even smoother but I’m sure it wouldn’t be too much to have it enabled. I have been searching for answers on how to have it enabled, but no luck.
In the file of MAX Frames it says:
which I’m not sure what that means to enable it. Can anyone provide?
I use the Dx9 frames config and also like ragdolls in my game, all you have to do is remove the line of code for ragdolls:
Disable ragdolls
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
It comes right after this message: «You will have reduced performance on deaths which produce ragdolls.»
Just use the shortcut Ctrl + F to find where it is, and remove it.
I use the Dx9 frames config and also like ragdolls in my game, all you have to do is remove the line of code for ragdolls:
Disable ragdolls
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
It comes right after this message: «You will have reduced performance on deaths which produce ragdolls.»
Just use the shortcut Ctrl + F to find where it is, and remove it.
You can disable ragdolls? Why would anyone want to do that?
It worked THANKS A LOT.
this thread is from 2015
what are you doing
It worked THANKS A LOT.
this thread is from 2015
what are you doing
I use the Dx9 frames config and also like ragdolls in my game, all you have to do is remove the line of code for ragdolls:
Disable ragdolls
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
It comes right after this message: «You will have reduced performance on deaths which produce ragdolls.»
Just use the shortcut Ctrl + F to find where it is, and remove it.
I use the Dx9 frames config and also like ragdolls in my game, all you have to do is remove the line of code for ragdolls:
Disable ragdolls
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
It comes right after this message: «You will have reduced performance on deaths which produce ragdolls.»
Just use the shortcut Ctrl + F to find where it is, and remove it.